TO SQUASH: Fixed oozeball split animation.

This commit is contained in:
2026-08-03 02:37:41 -04:00
parent 17051821b5
commit 6351d69fb1
5 changed files with 94 additions and 44 deletions
+1 -24
View File
@@ -49,28 +49,6 @@ AnimatorState:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1101 &-1226764820957732322
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 0}
m_Solo: 0
m_Mute: 0
m_IsExit: 1
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: 0
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
@@ -110,8 +88,7 @@ AnimatorState:
m_Name: OozeBallSplit
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: -1226764820957732322}
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0