TO SQUASH: Added glass ball.

This commit is contained in:
2026-08-04 01:17:03 -04:00
parent 15e822e693
commit 8ddf7a648f
26 changed files with 2010 additions and 31 deletions
+7
View File
@@ -36,6 +36,11 @@ public class BallSpawner : MonoBehaviour
ballQueue.Enqueue(() => SpawnBall(fruitBallPrefab));
ballQueue.Enqueue(() => SpawnBall(oozeBallPrefab));
ballQueue.Enqueue(() => SpawnBall(nuclearBallPrefab));
ballQueue.Enqueue(() => SpawnBall(glassBallPrefab));
ballQueue.Enqueue(() => SpawnBall(glassBallPrefab));
ballQueue.Enqueue(() => SpawnBall(glassBallPrefab));
ballQueue.Enqueue(() => SpawnBall(glassBallPrefab));
ballQueue.Enqueue(() => SpawnBall(glassBallPrefab));
StartCoroutine(SpawnBalls());
}
@@ -91,6 +96,8 @@ public class BallSpawner : MonoBehaviour
}
balls.Enqueue(newBall);
FixCollisions();
}
private Vector3 GetRandomPositionInsideGameBoard()