TO SQUASH: A lot of things.

This commit is contained in:
2026-08-05 04:52:06 -04:00
parent 1c00bebb40
commit a9db378127
111 changed files with 63162 additions and 6833 deletions
+3 -3
View File
@@ -29,8 +29,8 @@ public class BallSpawner : MonoBehaviour
{
int currentLevel = PlayerPrefs.GetInt("CurrentLevel");
// ballQueue.Enqueue(() => SpawnBall(basicBallPrefab));
// ballQueue.Enqueue(() => SpawnBall(basicBallPrefab));
ballQueue.Enqueue(() => SpawnBall(basicBallPrefab));
ballQueue.Enqueue(() => SpawnBall(basicBallPrefab));
// ballQueue.Enqueue(() => SpawnBall(basicBallPrefab));
// ballQueue.Enqueue(() => SpawnBall(fruitBallPrefab));
// ballQueue.Enqueue(() => SpawnBall(fruitBallPrefab));
@@ -41,7 +41,7 @@ public class BallSpawner : MonoBehaviour
// ballQueue.Enqueue(() => SpawnBall(glassBallPrefab));
// ballQueue.Enqueue(() => SpawnBall(glassBallPrefab));
// ballQueue.Enqueue(() => SpawnBall(glassBallPrefab));
ballQueue.Enqueue(() => SpawnBall(eyeBallPrefab));
// ballQueue.Enqueue(() => SpawnBall(eyeBallPrefab));
StartCoroutine(SpawnBalls());
}