TO SQUASH: A lot of things.

This commit is contained in:
2026-08-05 04:52:06 -04:00
parent 1c00bebb40
commit a9db378127
111 changed files with 63162 additions and 6833 deletions
+29
View File
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using UnityEngine;
public class PlayerGun : MonoBehaviour
{
public Player player;
private Animator animator;
private SpriteRenderer spriteRenderer;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
spriteRenderer = GetComponent<SpriteRenderer>();
animator = GetComponent<Animator>();
}
public void AnimationFinished()
{
if (player.lives > 0)
{
animator.SetTrigger("revived");
}
else
{
spriteRenderer.enabled = false;
}
}
}