From b073fc078558d6f4075179892df6f7f30996f362 Mon Sep 17 00:00:00 2001 From: Miguel Astor Date: Sun, 2 Aug 2026 23:20:26 -0400 Subject: [PATCH] TO SQUASH: Changed ball colliders. --- Assets/Prefabs/BasicBall.prefab | 73 ++++++++++++++++++--------------- 1 file changed, 41 insertions(+), 32 deletions(-) diff --git a/Assets/Prefabs/BasicBall.prefab b/Assets/Prefabs/BasicBall.prefab index 380c8dc..d891a7d 100644 --- a/Assets/Prefabs/BasicBall.prefab +++ b/Assets/Prefabs/BasicBall.prefab @@ -13,8 +13,8 @@ GameObject: - component: {fileID: 6177789857826534568} - component: {fileID: 4828794698784945871} - component: {fileID: 8875077711704980112} - - component: {fileID: 5186376995738172530} - component: {fileID: 93000031149638056} + - component: {fileID: 3177825165818360414} m_Layer: 0 m_Name: BasicBall m_TagString: Ball @@ -130,7 +130,6 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 5788fcee29b49660abecc58bc2095706, type: 3} m_Name: m_EditorClassIdentifier: Assembly-CSharp::BasicBall - animator: {fileID: 6177789857826534568} spawnSound: {fileID: 8300000, guid: 39ac5ebaed90d56bc94a1513178225e2, type: 3} bounceSound: {fileID: 8300000, guid: a36177a84709d5c51ae647a599008d1d, type: 3} hitSound: {fileID: 8300000, guid: 0535a1781b9d2e8018f56aa45b71932a, type: 3} @@ -231,8 +230,35 @@ AudioSource: m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 ---- !u!58 &5186376995738172530 -CircleCollider2D: +--- !u!50 &93000031149638056 +Rigidbody2D: + serializedVersion: 5 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5170544452824093409} + m_BodyType: 0 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 1 + m_LinearDamping: 0 + m_AngularDamping: 0.05 + m_GravityScale: 0 + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 0 +--- !u!61 &3177825165818360414 +BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -266,31 +292,14 @@ CircleCollider2D: m_CompositeOperation: 0 m_CompositeOrder: 0 m_Offset: {x: 0, y: 0} - m_Radius: 0.09 ---- !u!50 &93000031149638056 -Rigidbody2D: - serializedVersion: 5 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 5170544452824093409} - m_BodyType: 0 - m_Simulated: 1 - m_UseFullKinematicContacts: 0 - m_UseAutoMass: 0 - m_Mass: 1 - m_LinearDamping: 0 - m_AngularDamping: 0.05 - m_GravityScale: 0 - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_Interpolate: 0 - m_SleepingMode: 1 - m_CollisionDetection: 0 - m_Constraints: 0 + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0.5, y: 0.5} + oldSize: {x: 0.17, y: 0.18} + newSize: {x: 0.17, y: 0.18} + adaptiveTilingThreshold: 0.5 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + m_Size: {x: 0.17, y: 0.18} + m_EdgeRadius: 0