TO SQUASH: Added shooting bars.
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@@ -1,19 +1,7 @@
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using UnityEngine;
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public class BasicBall : MonoBehaviour
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public class BasicBall : BallBase
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{
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private Animator animator;
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public AudioClip spawnSound;
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public AudioClip bounceSound;
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public AudioClip hitSound;
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private AudioSource audioSource;
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private Vector2 speed;
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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