TO SQUASH: Added faders to game scene.

This commit is contained in:
2026-07-28 00:57:57 -04:00
parent 7a6c2802f4
commit caef6dbb71
5 changed files with 155 additions and 18 deletions
+3 -1
View File
@@ -28,6 +28,8 @@ public class Player : MonoBehaviour
public MusicManager musicManager;
public Fader fader;
private bool flipped = false;
private bool gameOver = false;
@@ -122,6 +124,6 @@ public class Player : MonoBehaviour
musicManager.pauseMusic();
audioSource.PlayOneShot(defeat);
yield return new WaitForSeconds(1.3f);
UnityEngine.SceneManagement.SceneManager.LoadScene("GameOver");
fader.resetFader();
}
}