TO SQUASH: Added multiplier spawner

This commit is contained in:
2026-08-06 09:00:43 -04:00
parent 1dd8b8b786
commit f314b74e6c
19 changed files with 1257 additions and 0 deletions
+47
View File
@@ -1575,6 +1575,52 @@ CircleCollider2D:
m_CompositeOrder: 0
m_Offset: {x: 0, y: 0}
m_Radius: 0.5
--- !u!1 &1009138782
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1009138784}
- component: {fileID: 1009138783}
m_Layer: 0
m_Name: MultiplierSpawner
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1009138783
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1009138782}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2e3452dfae854c9ec802a4e8fce2813c, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::MultiplierSpawner
multiplierPrefab: {fileID: 972968151998544523, guid: e0793a7c04bca0662982bfa7f5f60935, type: 3}
gameBoardSpriteRenderer: {fileID: 297740151}
--- !u!4 &1009138784
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1009138782}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1162851829
GameObject:
m_ObjectHideFlags: 0
@@ -2701,3 +2747,4 @@ SceneRoots:
- {fileID: 292763468}
- {fileID: 40868030}
- {fileID: 1162851830}
- {fileID: 1009138784}