------------------------------------------------------------------------------ -- Imports ------------------------------------------------------------------------------ local make_class = require 'src.utils.classes' local assets = require 'src.utils.asstmngr' local Drawable = require 'src.graphics.drawable' ------------------------------------------------------------------------------ -- Class definitions ------------------------------------------------------------------------------ local GameState = make_class(Drawable) ------------------------------------------------------------------------------ -- Class methods ------------------------------------------------------------------------------ function GameState:_init(name, index) Drawable._init(self) self.name = name self.index = index self.next_state = self.index end function GameState:update(_) return self.next_state end function GameState:load() end function GameState:unload() assets:unload(self.name) end ------------------------------------------------------------------------------ -- Module return ------------------------------------------------------------------------------ return GameState