------------------------------------------------------------------------------ -- Imports ------------------------------------------------------------------------------ local love = require 'love' local make_class = require 'src.utils.classes' local Drawable = require 'src.ui.drawable' ------------------------------------------------------------------------------ -- Class definitions ------------------------------------------------------------------------------ local Sprite = make_class(Drawable) ------------------------------------------------------------------------------ -- Class methods ------------------------------------------------------------------------------ function Sprite:_init(sprite_name, x, y) self.sprite_name = sprite_name self.x = (x ~= nil and x) or 0 self.y = (y ~= nil and y) or 0 end function Sprite:load() self.sprite = love.graphics.newImage(self.sprite_name) end function Sprite:draw() if self.sprite ~= nil then love.graphics.draw(self.sprite, self.x, self.y) end end function Sprite:unload() self.sprite = nil end ------------------------------------------------------------------------------ -- Module return ------------------------------------------------------------------------------ return Sprite