Files
Souldroid-Chat/game/llm_ren.py
Wally Hackenslacker 0aeb8deb6e Added Spanish translation.
Reviewed-on: #1
Co-authored-by: Wally Hackenslacker <mastor89@protonmail.com>
Co-committed-by: Wally Hackenslacker <mastor89@protonmail.com>
2026-03-20 18:29:29 +00:00

171 lines
4.4 KiB
Python

import renpy
import persistent
from renpy import _
from .anita import SYSTEM_PROMPT
from .constants_ren import SYNONYMS
"""renpy
default last_response_id = None
init python:
"""
import re
def translated_system_prompt() -> str:
return renpy.translate_string(SYSTEM_PROMPT)
EMOTION_REGEX = re.compile(r"EMOTION:\w+")
EMOTION_TOKEN_REGEX = re.compile(rf"{EMOTION_REGEX.pattern} ?")
EMOJI_REGEX = re.compile(
"["
"\U0001f1e6-\U0001f1ff" # flags
"\U0001f300-\U0001f5ff" # symbols and pictographs
"\U0001f600-\U0001f64f" # emoticons
"\U0001f680-\U0001f6ff" # transport and map
"\U0001f900-\U0001f9ff" # supplemental symbols and pictographs
"\U0001fa70-\U0001faff" # symbols and pictographs extended
"\U00002702-\U000027b0" # dingbats
"\U0001f3fb-\U0001f3ff" # skin tone modifiers
"\u200d" # zero-width joiner
"\ufe0f" # emoji variation selector
"]+",
flags=re.UNICODE,
)
EMOTIONS = [
"happy",
"sad",
"surprised",
"embarrassed",
"flirty",
"angry",
"thinking",
"confused",
]
def sanitize_speech(text):
text_without_emotion_tokens = EMOTION_TOKEN_REGEX.sub("", text)
return EMOJI_REGEX.sub("", text_without_emotion_tokens)
def parse_emotion(line):
def _normalize_emotion(em):
# If not a valid emotion, then search for a match in the
# table of synonyms.
if em not in EMOTIONS:
for i in SYNONYMS.keys():
if em in SYNONYMS[i]:
return i
# If all searches failed, return emotion as is.
return em
try:
m = EMOTION_REGEX.match(line)
if m is not None:
emotion = m.group().split(":")[1]
text = line[m.span()[1] :]
sanitized = sanitize_speech(text)
return _normalize_emotion(emotion), sanitized
return None, line
except Exception as e:
return None, str(e)
def set_model_capabilities() -> bool:
"""
LM Studio throws Bad Request if the reasoning flag is set for a model
that doesn't support it. This method tries to determine if the currently
configured model supports reasoning to signal to the fetch_llm function
disable it.
"""
try:
headers = {"Authorization": f"Bearer {persistent.api_key}"}
data = {
"model": persistent.model,
"input": renpy.translate_string("Start the conversation."),
"reasoning": "off",
"system_prompt": translated_system_prompt(),
}
renpy.fetch(
f"{persistent.base_url}/api/v1/chat",
headers=headers,
json=data,
result="json",
)
except renpy.FetchError as fe:
# renpy.fetch returned a BadRequest, assume this means LM Studio
# rejected the request because the model doesn't support the
# reasoning setting in chat.
if hasattr(fe, "status_code") and fe.status_code == 400:
persistent.disable_reasoning = False
return True, None
else:
return False, str(fe)
except Exception as e:
# Something else happened.
return False, str(e)
else:
# The fetch worked, so the reasoning setting is available.
persistent.disable_reasoning = True
return True, None
def fetch_llm(message: str) -> str:
"""
Queries the chat with a model endpoint of the configured LM Studio server.
"""
global last_response_id
try:
# Set request data.
headers = {"Authorization": f"Bearer {persistent.api_key}"}
data = {
"model": persistent.model,
"input": message,
"system_prompt": translated_system_prompt(),
}
if persistent.disable_reasoning:
data["reasoning"] = "off"
# Add the previous response ID if any to continue the conversation.
if last_response_id is not None:
data["previous_response_id"] = last_response_id
# Fetch from LM Studio and parse the response.
response = renpy.fetch(
f"{persistent.base_url}/api/v1/chat",
headers=headers,
json=data,
result="json",
)
last_response_id = response["response_id"]
text = response["output"][0]["content"]
return text.split("\n")
except Exception as e:
return [f"Failed to fetch with error: {e}"]