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User house validation
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@@ -191,7 +191,7 @@ struct houseType
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Str255 banner; // 256
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Str255 trailer; // 256
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scoresType highScores; // 292
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gameType savedGame; // 40
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gameType savedGame_Unused; // 40
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Boolean hasGame; // 1
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Boolean unusedBoolean; // 1
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int16_t firstRoom; // 2
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