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Major draw code refactor
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17
PortabilityLayer/DialogManager.h
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17
PortabilityLayer/DialogManager.h
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#pragma once
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#include <stdint.h>
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struct Dialog;
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struct Window;
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namespace PortabilityLayer
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{
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class DialogManager
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{
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public:
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virtual Dialog *LoadDialog(int16_t resID, Window *behindWindow) = 0;
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static DialogManager *GetInstance();
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};
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}
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