Add API for saving driver prefs. Save fullscreen state in D3D11 driver.

This commit is contained in:
elasota
2020-07-03 02:46:43 -04:00
parent ed9e0fec97
commit 05604e5604
23 changed files with 542 additions and 51 deletions

View File

@@ -10,6 +10,11 @@ void GpAudioDriverXAudio2::Shutdown()
delete this;
}
IGpPrefsHandler *GpAudioDriverXAudio2::GetPrefsHandler() const
{
return nullptr;
}
const GpAudioDriverProperties &GpAudioDriverXAudio2::GetProperties() const
{
return m_properties;

View File

@@ -14,6 +14,8 @@ public:
void SetMasterVolume(uint32_t vol, uint32_t maxVolume) override;
void Shutdown() override;
IGpPrefsHandler *GetPrefsHandler() const override;
const GpAudioDriverProperties &GetProperties() const;
IXAudio2 *GetXA2() const;
IXAudio2MasteringVoice *GetMasteringVoice() const;