Add API for saving driver prefs. Save fullscreen state in D3D11 driver.

This commit is contained in:
elasota
2020-07-03 02:46:43 -04:00
parent ed9e0fec97
commit 05604e5604
23 changed files with 542 additions and 51 deletions

View File

@@ -3,6 +3,7 @@
#include <stdint.h>
struct IGpAudioChannel;
struct IGpPrefsHandler;
struct IGpAudioDriver
{
@@ -12,4 +13,6 @@ public:
virtual void SetMasterVolume(uint32_t vol, uint32_t maxVolume) = 0;
virtual void Shutdown() = 0;
virtual IGpPrefsHandler *GetPrefsHandler() const = 0;
};