Add API for saving driver prefs. Save fullscreen state in D3D11 driver.

This commit is contained in:
elasota
2020-07-03 02:46:43 -04:00
parent ed9e0fec97
commit 05604e5604
23 changed files with 542 additions and 51 deletions

View File

@@ -0,0 +1,23 @@
#include "HostInputDriver.h"
namespace PortabilityLayer
{
size_t HostInputDriver::NumInstances()
{
return ms_numInstances;
}
IGpInputDriver *HostInputDriver::GetInstance(size_t index)
{
return ms_instances[index];
}
void HostInputDriver::SetInstances(IGpInputDriver *const* instances, size_t numInstances)
{
ms_instances = instances;
ms_numInstances = numInstances;
}
IGpInputDriver *const* HostInputDriver::ms_instances;
size_t HostInputDriver::ms_numInstances;
}