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Add API for saving driver prefs. Save fullscreen state in D3D11 driver.
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@@ -312,6 +312,7 @@
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<ClCompile Include="HostDisplayDriver.cpp" />
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<ClCompile Include="HostFileSystem.cpp" />
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<ClCompile Include="HostFontHandler.cpp" />
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<ClCompile Include="HostInputDriver.cpp" />
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<ClCompile Include="HostLogDriver.cpp" />
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<ClCompile Include="HostSuspendHook.cpp" />
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<ClCompile Include="HostSystemServices.cpp" />
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