Fix mirrors, poly draw (WIP), and game over screen. Temp disable high scores.

This commit is contained in:
elasota
2019-12-28 19:50:29 -05:00
parent d9e61cffac
commit 08fac98637
42 changed files with 666 additions and 333 deletions

View File

@@ -11,6 +11,11 @@
#include "PLMenus.h"
namespace PortabilityLayer
{
class ScanlineMask;
}
#define kPreferredDepth 8
@@ -123,7 +128,7 @@ void BackSpinCursor (short);
void ColorText (StringPtr, long); // --- ColorUtils.c
void ColorRect (Rect *, long);
void ColorOval (Rect *, long);
void ColorRegion (RgnHandle, long);
void ColorRegion (PortabilityLayer::ScanlineMask *scanlineMask, long colorIndex);
void ColorLine (short, short, short, short, long);
void HiliteRect (Rect *, short, short);
void ColorFrameRect (Rect *, long);