Fix mirrors, poly draw (WIP), and game over screen. Temp disable high scores.

This commit is contained in:
elasota
2019-12-28 19:50:29 -05:00
parent d9e61cffac
commit 08fac98637
42 changed files with 666 additions and 333 deletions

View File

@@ -73,11 +73,11 @@ void HandleGrease (void)
CopyBits((BitMap *)*GetGWorldPixMap(savedMaps[grease[i].mapNum].map),
(BitMap *)*GetGWorldPixMap(workSrcMap),
&src, &grease[i].dest,
srcCopy, nil);
srcCopy);
CopyBits((BitMap *)*GetGWorldPixMap(savedMaps[grease[i].mapNum].map),
(BitMap *)*GetGWorldPixMap(backSrcMap),
&src, &grease[i].dest,
srcCopy, nil);
srcCopy);
AddRectToWorkRects(&grease[i].dest);
if (grease[i].isRight)
@@ -145,7 +145,7 @@ void BackupGrease (Rect *src, short index, Boolean isRight)
{
CopyBits((BitMap *)*GetGWorldPixMap(backSrcMap),
(BitMap *)*GetGWorldPixMap(savedMaps[index].map),
src, &dest, srcCopy, nil);
src, &dest, srcCopy);
if (isRight)
{