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Fix mirrors, poly draw (WIP), and game over screen. Temp disable high scores.
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@@ -20,7 +20,7 @@
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#define kDiagCursorID 131
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extern RgnHandle mirrorRgn;
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extern Rect **mirrorRects;
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extern WindowPtr mapWindow, toolsWindow, linkWindow;
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extern WindowPtr menuWindow;
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extern Rect shieldRect, boardSrcRect, localRoomsDest[];
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@@ -174,7 +174,7 @@ void VariableInit (void)
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doubleTime = GetDblTime();
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mirrorRgn = nil;
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mirrorRects = nil;
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mainWindow = nil;
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boardWindow = nil;
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mapWindow = nil;
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