Fix mirrors, poly draw (WIP), and game over screen. Temp disable high scores.

This commit is contained in:
elasota
2019-12-28 19:50:29 -05:00
parent d9e61cffac
commit 08fac98637
42 changed files with 666 additions and 333 deletions

View File

@@ -232,7 +232,7 @@ void DrawRoomBackground (short who, short where, short elevation)
src.right = src.left + kTileWide;
CopyBits((BitMap *)*GetGWorldPixMap(workSrcMap),
(BitMap *)*GetGWorldPixMap(backSrcMap),
&src, &dest, srcCopy, nil);
&src, &dest, srcCopy);
QOffsetRect(&dest, kTileWide, 0);
}
}
@@ -256,7 +256,7 @@ void DrawFloorSupport (void)
localRoomsDest[kCentralRoom].top - suppSrcRect.bottom);
CopyBits((BitMap *)*GetGWorldPixMap(suppSrcMap),
(BitMap *)*GetGWorldPixMap(backSrcMap),
&src, &dest, srcCopy, nil);
&src, &dest, srcCopy);
for (i = 0; i < numTempManholes; i++)
if (SectRect(&dest, &tempManholes[i], &whoCares))
@@ -274,7 +274,7 @@ void DrawFloorSupport (void)
localRoomsDest[kCentralRoom].bottom);
CopyBits((BitMap *)*GetGWorldPixMap(suppSrcMap),
(BitMap *)*GetGWorldPixMap(backSrcMap),
&src, &dest, srcCopy, nil);
&src, &dest, srcCopy);
for (i = 0; i < numTempManholes; i++)
if (SectRect(&dest, &tempManholes[i], &whoCares))
@@ -292,7 +292,7 @@ void DrawFloorSupport (void)
localRoomsDest[kCentralRoom].top - suppSrcRect.bottom);
CopyBits((BitMap *)*GetGWorldPixMap(suppSrcMap),
(BitMap *)*GetGWorldPixMap(backSrcMap),
&src, &dest, srcCopy, nil);
&src, &dest, srcCopy);
for (i = 0; i < numTempManholes; i++)
if (SectRect(&dest, &tempManholes[i], &whoCares))
{
@@ -309,7 +309,7 @@ void DrawFloorSupport (void)
localRoomsDest[kCentralRoom].bottom);
CopyBits((BitMap *)*GetGWorldPixMap(suppSrcMap),
(BitMap *)*GetGWorldPixMap(backSrcMap),
&src, &dest, srcCopy, nil);
&src, &dest, srcCopy);
for (i = 0; i < numTempManholes; i++)
if (SectRect(&dest, &tempManholes[i], &whoCares))
@@ -327,7 +327,7 @@ void DrawFloorSupport (void)
localRoomsDest[kCentralRoom].top - suppSrcRect.bottom);
CopyBits((BitMap *)*GetGWorldPixMap(suppSrcMap),
(BitMap *)*GetGWorldPixMap(backSrcMap),
&src, &dest, srcCopy, nil);
&src, &dest, srcCopy);
for (i = 0; i < numTempManholes; i++)
if (SectRect(&dest, &tempManholes[i], &whoCares))
@@ -345,7 +345,7 @@ void DrawFloorSupport (void)
localRoomsDest[kCentralRoom].bottom);
CopyBits((BitMap *)*GetGWorldPixMap(suppSrcMap),
(BitMap *)*GetGWorldPixMap(backSrcMap),
&src, &dest, srcCopy, nil);
&src, &dest, srcCopy);
for (i = 0; i < numTempManholes; i++)
if (SectRect(&dest, &tempManholes[i], &whoCares))
@@ -365,7 +365,7 @@ void ReadyBackMap (void)
{
CopyBits((BitMap *)*GetGWorldPixMap(workSrcMap),
(BitMap *)*GetGWorldPixMap(backSrcMap),
&workSrcRect, &workSrcRect, srcCopy, nil);
&workSrcRect, &workSrcRect, srcCopy);
}
//-------------------------------------------------------------- RestoreWorkMap
@@ -378,7 +378,7 @@ void RestoreWorkMap (void)
CopyBits((BitMap *)*GetGWorldPixMap(backSrcMap),
(BitMap *)*GetGWorldPixMap(workSrcMap),
&backSrcRect, &backSrcRect, srcCopy, nil);
&backSrcRect, &backSrcRect, srcCopy);
}
//-------------------------------------------------------------- ReadyLevel