Add file details

This commit is contained in:
elasota
2020-11-10 20:04:29 -05:00
parent edc43e0bed
commit 0f630a74a2
6 changed files with 216 additions and 52 deletions

View File

@@ -12,7 +12,9 @@
#include "PLSysCalls.h"
#include "DialogUtils.h"
#include "Externs.h"
#include "FileBrowserUI.h"
#include "FileManager.h"
#include "FontFamily.h"
#include "HostFileSystem.h"
#include "House.h"
#include "PLStandardColors.h"
@@ -48,6 +50,35 @@ extern Boolean houseOpen, noRoomAtAll;
extern Boolean twoPlayerGame, wardBitSet, phoneBitSet;
static void FBUI_DrawLabels(DrawSurface *surface, const Point &basePoint)
{
}
static void FBUI_DrawFileDetails(DrawSurface *surface, const Point &basePoint, const Rect &constraintRect, void *fileDetails)
{
}
static void *FBUI_LoadFileDetails(PortabilityLayer::VirtualDirectory_t dirID, const PLPasStr &filename)
{
return nullptr;
}
static void FBUI_FreeFileDetails(void *fileDetails)
{
}
static PortabilityLayer::FileBrowserUI_DetailsCallbackAPI GetHouseDetailsAPI()
{
PortabilityLayer::FileBrowserUI_DetailsCallbackAPI api;
api.m_drawLabelsCallback = FBUI_DrawLabels;
api.m_drawFileDetailsCallback = FBUI_DrawFileDetails;
api.m_loadFileDetailsCallback = FBUI_LoadFileDetails;
api.m_freeFileDetailsCallback = FBUI_FreeFileDetails;
return api;
}
//============================================================== Functions
//-------------------------------------------------------------- CreateNewHouse
// Called to create a new house file.
@@ -68,7 +99,7 @@ Boolean CreateNewHouse (void)
char savePath[sizeof(theSpec.m_name) + 1];
size_t savePathLength = 0;
if (!fm->PromptSaveFile(theSpec.m_dir, savePath, savePathLength, sizeof(theSpec.m_name), PSTR("My House"), PSTR("Create House")))
if (!fm->PromptSaveFile(theSpec.m_dir, savePath, savePathLength, sizeof(theSpec.m_name), PSTR("My House"), PSTR("Create House"), GetHouseDetailsAPI()))
return false;
assert(savePathLength < sizeof(theSpec.m_name) - 1);

View File

@@ -9,16 +9,19 @@
#include "PLStringCompare.h"
#include "DialogManager.h"
#include "Externs.h"
#include "FileBrowserUI.h"
#include "FileManager.h"
#include "FontFamily.h"
#include "House.h"
#include "GpIOStream.h"
#include "InputManager.h"
#include "MacFileInfo.h"
#include "MemoryManager.h"
#include "PLStandardColors.h"
#include "ResolveCachingColor.h"
#include <assert.h>
#define kSavedGameVersion 0x0200
@@ -33,6 +36,84 @@ extern Boolean twoPlayerGame;
//============================================================== Functions
static const int kStarsOffset = 180;
static const int kGlidersOffset = 260;
static const int kScoreOffset = 320;
static void FBUI_DrawLabels(DrawSurface *surface, const Point &basePoint)
{
PortabilityLayer::ResolveCachingColor blackColor(StdColors::Black());
PortabilityLayer::RenderedFont *rfont = GetSystemFont(12, PortabilityLayer::FontFamilyFlag_Bold, true);
surface->DrawString(basePoint + Point::Create(kStarsOffset, 0), PSTR("Stars Left"), blackColor, rfont);
surface->DrawString(basePoint + Point::Create(kGlidersOffset, 0), PSTR("Gliders"), blackColor, rfont);
surface->DrawString(basePoint + Point::Create(kScoreOffset, 0), PSTR("Score"), blackColor, rfont);
}
static void FBUI_DrawFileDetails(DrawSurface *surface, const Point &basePoint, const Rect &constraintRect, void *fileDetails)
{
PortabilityLayer::ResolveCachingColor blackColor(StdColors::Black());
PortabilityLayer::RenderedFont *rfont = GetApplicationFont(12, PortabilityLayer::FontFamilyFlag_Bold, true);
const game2Type *gameData = static_cast<const game2Type*>(fileDetails);
Str255 numStr;
NumToString(gameData->wasStarsLeft, numStr);
surface->DrawString(basePoint + Point::Create(kStarsOffset, 0), numStr, blackColor, rfont);
NumToString(gameData->numGliders, numStr);
surface->DrawString(basePoint + Point::Create(kGlidersOffset, 0), numStr, blackColor, rfont);
NumToString(gameData->score, numStr);
surface->DrawString(basePoint + Point::Create(kScoreOffset, 0), numStr, blackColor, rfont);
}
static void *FBUI_LoadFileDetails(PortabilityLayer::VirtualDirectory_t dirID, const PLPasStr &filename)
{
GpIOStream *stream = nullptr;
if (PortabilityLayer::FileManager::GetInstance()->OpenFileData(dirID, filename, PortabilityLayer::EFilePermission_Read, stream) != PLErrors::kNone)
return nullptr;
const size_t kPrefixSize = sizeof(game2Type) - sizeof(savedRoom);
game2Type *gameData = static_cast<game2Type*>(PortabilityLayer::MemoryManager::GetInstance()->Alloc(kPrefixSize));
if (!gameData)
{
stream->Close();
return nullptr;
}
if (stream->Read(gameData, kPrefixSize) != kPrefixSize)
{
PortabilityLayer::MemoryManager::GetInstance()->Release(gameData);
stream->Close();
return nullptr;
}
stream->Close();
return gameData;
}
static void FBUI_FreeFileDetails(void *fileDetails)
{
PortabilityLayer::MemoryManager::GetInstance()->Release(fileDetails);
}
static PortabilityLayer::FileBrowserUI_DetailsCallbackAPI GetSavedGameDetailsAPI()
{
PortabilityLayer::FileBrowserUI_DetailsCallbackAPI api;
api.m_drawLabelsCallback = FBUI_DrawLabels;
api.m_drawFileDetailsCallback = FBUI_DrawFileDetails;
api.m_loadFileDetailsCallback = FBUI_LoadFileDetails;
api.m_freeFileDetailsCallback = FBUI_FreeFileDetails;
return api;
}
//-------------------------------------------------------------- SaveGame2
void SaveGame2 (void)
@@ -82,7 +163,7 @@ void SaveGame2 (void)
char savePath[sizeof(spec.m_name) + 1];
size_t savePathLength = 0;
if (!fm->PromptSaveFile(spec.m_dir, savePath, savePathLength, sizeof(spec.m_name), PLPasStr(gameNameStr), PSTR("Save Game")))
if (!fm->PromptSaveFile(spec.m_dir, savePath, savePathLength, sizeof(spec.m_name), PLPasStr(gameNameStr), PSTR("Save Game"), GetSavedGameDetailsAPI()))
{
mm->Release(savedGame);
return;
@@ -191,7 +272,7 @@ Boolean OpenSavedGame (void)
char savePath[sizeof(spec.m_name) + 1];
size_t savePathLength = 0;
if (!fm->PromptOpenFile(spec.m_dir, savePath, savePathLength, sizeof(spec.m_name), PSTR("Open Saved Game")))
if (!fm->PromptOpenFile(spec.m_dir, savePath, savePathLength, sizeof(spec.m_name), PSTR("Open Saved Game"), GetSavedGameDetailsAPI()))
return false;
assert(savePathLength < sizeof(spec.m_name) - 1);