mirror of
https://github.com/elasota/Aerofoil.git
synced 2025-09-23 06:53:43 +00:00
Fix more dynamics, fix end screen stars with large vertical resolutions
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@@ -102,7 +102,7 @@ void SetUpFinalScreen (void)
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do
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{
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GetLineOfText(tempStr, count, subStr);
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offset = ((thisMac.screen.right - thisMac.screen.left) -
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offset = ((thisMac.constrainedScreen.right - thisMac.constrainedScreen.left) -
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surface->MeasureString(subStr)) / 2;
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surface->SetApplicationFont(12, PortabilityLayer::FontFamilyFlag_Bold);
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@@ -146,6 +146,12 @@ void DoGameOverStarAnimation (void)
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long nextLoop;
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short which, i, count, pass;
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Boolean noInteruption;
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short starFallSpeed = kStarFalls;
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const int kStarSpacing = 32;
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const int kAngelSpeed = 2;
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const int kStarsReserved = 5;
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const int kMaxFramesAlive = (kStarSpacing * kStarsReserved + kAngelSpeed - 1) / kAngelSpeed;
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angelDest = angelSrcRect;
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QOffsetRect(&angelDest, -96, 0);
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@@ -154,16 +160,19 @@ void DoGameOverStarAnimation (void)
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count = 0;
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pass = 0;
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FlushEvents(everyEvent, 0);
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if (workSrcRect.bottom - angelDest.bottom > kMaxFramesAlive * starFallSpeed)
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starFallSpeed = (workSrcRect.bottom - angelDest.bottom + kMaxFramesAlive - 1) / kMaxFramesAlive;
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while (noInteruption)
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{
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if ((angelDest.left % 32) == 0) // add a star
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if ((angelDest.left % kStarSpacing) == 0) // add a star
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{
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PlayPrioritySound(kMysticSound, kMysticPriority);
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which = angelDest.left / 32;
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which = which % 5;
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which = angelDest.left / kStarSpacing;
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which = which % kStarsReserved;
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if (which < 0)
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which += 5;
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which += kStarsReserved;
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ZeroRectCorner(&pages[which].dest);
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QOffsetRect(&pages[which].dest, angelDest.left, angelDest.bottom);
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if (count < (which + 1))
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@@ -184,13 +193,13 @@ void DoGameOverStarAnimation (void)
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&pages[i].dest);
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pages[i].was = pages[i].dest;
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pages[i].was.top -= kStarFalls;
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pages[i].was.top -= starFallSpeed;
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AddRectToWorkRectsWhole(&pages[i].was);
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AddRectToBackRects(&pages[i].dest);
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if (pages[i].dest.top < workSrcRect.bottom)
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QOffsetRect(&pages[i].dest, 0, kStarFalls);
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QOffsetRect(&pages[i].dest, 0, starFallSpeed);
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}
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if (angelDest.left <= (workSrcRect.right + 2))
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@@ -199,11 +208,11 @@ void DoGameOverStarAnimation (void)
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(BitMap *)*GetGWorldPixMap(angelMaskMap),
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(BitMap *)*GetGWorldPixMap(workSrcMap),
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&angelSrcRect, &angelSrcRect, &angelDest);
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angelDest.left -= 2;
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angelDest.left -= kAngelSpeed;
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AddRectToWorkRectsWhole(&angelDest);
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angelDest.left += 2;
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angelDest.left += kAngelSpeed;
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AddRectToBackRects(&angelDest);
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QOffsetRect(&angelDest, 2, 0);
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QOffsetRect(&angelDest, kAngelSpeed, 0);
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pass = 0;
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}
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@@ -285,14 +294,14 @@ void InitDiedGameOver (void)
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for (i = 0; i < 8; i++) // initialize dest page rects
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{
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QSetRect(&pages[i].dest, 0, 0, 32, 32);
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CenterRectInRect(&pages[i].dest, &thisMac.screen);
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QOffsetRect(&pages[i].dest, -thisMac.screen.left, -thisMac.screen.top);
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CenterRectInRect(&pages[i].dest, &thisMac.constrainedScreen);
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QOffsetRect(&pages[i].dest, -thisMac.constrainedScreen.left, -thisMac.constrainedScreen.top);
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if (i < 4)
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QOffsetRect(&pages[i].dest, -kPageSpacing * (4 - i), 0);
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else
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QOffsetRect(&pages[i].dest, kPageSpacing * (i - 3), 0);
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QOffsetRect(&pages[i].dest, (thisMac.screen.right - thisMac.screen.left) / -2,
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(thisMac.screen.right - thisMac.screen.left) / -2);
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QOffsetRect(&pages[i].dest, (thisMac.constrainedScreen.right - thisMac.constrainedScreen.left) / -2,
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(thisMac.constrainedScreen.right - thisMac.constrainedScreen.left) / -2);
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if (pages[i].dest.left % 2 == 1)
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QOffsetRect(&pages[i].dest, 1, 0);
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pages[i].was = pages[i].dest;
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@@ -308,7 +317,7 @@ void InitDiedGameOver (void)
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}
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pagesStuck = 0;
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stopPages = ((thisMac.screen.bottom - thisMac.screen.top) / 2) - 16;
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stopPages = ((thisMac.constrainedScreen.bottom - thisMac.constrainedScreen.top) / 2) - 16;
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}
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//-------------------------------------------------------------- HandlePages
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