Refactor some dialog handling, enforce proper port disposal

This commit is contained in:
elasota
2020-01-01 20:49:18 -05:00
parent 5fe6218c28
commit 1c6ab800a7
25 changed files with 121 additions and 91 deletions

View File

@@ -143,7 +143,7 @@ void NewGame (short mode)
#ifdef COMPILEQT
if ((thisMac.hasQT) && (hasMovie))
{
SetMovieGWorld(theMovie, &mainWindow->m_graf, nil);
SetMovieGWorld(theMovie, &mainWindow->m_surface, nil);
}
#endif