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https://github.com/elasota/Aerofoil.git
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Fix up most other appliances and enemies on res change
This commit is contained in:
@@ -215,372 +215,454 @@ void ZeroDinahs (void)
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// This function sets up the structures to handle them.
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short AddDynamicObject (short what, Rect *where, objectType *who,
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short room, short index, Boolean isOn)
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short room, short index, Boolean isOn, Boolean keepExisting)
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{
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short position, velocity;
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Boolean lilFrame;
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if (numDynamics >= kMaxDynamicObs)
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return (-1);
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dinahs[numDynamics].type = what;
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switch (what)
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short dynIndex = -1;
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if (!keepExisting)
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{
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case kSparkle:
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dinahs[numDynamics].dest = sparkleSrc[0];
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ZeroRectCorner(&dinahs[numDynamics].dest);
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QOffsetRect(&dinahs[numDynamics].dest, where->left, where->top);
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dinahs[numDynamics].whole = dinahs[numDynamics].dest;
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dinahs[numDynamics].hVel = 0;
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dinahs[numDynamics].vVel = 0;
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dinahs[numDynamics].count = 0;
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dinahs[numDynamics].frame = 0;
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dinahs[numDynamics].timer = RandomInt(60) + 15;
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dinahs[numDynamics].position = 0;
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dinahs[numDynamics].room = room;
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dinahs[numDynamics].byte0 = (Byte)index;
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dinahs[numDynamics].byte1 = 0;
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dinahs[numDynamics].moving = false;
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dinahs[numDynamics].active = isOn;
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break;
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case kToaster:
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dinahs[numDynamics].dest = breadSrc[0];
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CenterRectInRect(&dinahs[numDynamics].dest, where);
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VOffsetRect(&dinahs[numDynamics].dest,
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where->top - dinahs[numDynamics].dest.top);
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dinahs[numDynamics].whole = dinahs[numDynamics].dest;
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dinahs[numDynamics].hVel = where->top + 2; // hVel used as clip
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position = who->data.g.height; // reverse engineer init. vel.
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velocity = 0;
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do
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if (numDynamics >= kMaxDynamicObs)
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return (-1);
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dynIndex = numDynamics;
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numDynamics++;
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dinahs[dynIndex].type = what;
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}
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else
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{
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for (int i = 0; i < numDynamics; i++)
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{
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velocity++;
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position -= velocity;
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if (dinahs[i].type == what && dinahs[i].room == room && dinahs[i].byte0 == index)
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{
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dynIndex = i;
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break;
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}
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}
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while (position > 0);
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dinahs[numDynamics].vVel = -velocity;
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dinahs[numDynamics].count = velocity; // count = initial velocity
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dinahs[numDynamics].frame = (short)who->data.g.delay * 3;
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dinahs[numDynamics].timer = dinahs[numDynamics].frame;
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dinahs[numDynamics].position = 0; // launch/idle state
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dinahs[numDynamics].room = room;
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dinahs[numDynamics].byte0 = (Byte)index;
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dinahs[numDynamics].byte1 = 0;
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dinahs[numDynamics].moving = false;
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dinahs[numDynamics].active = isOn;
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break;
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case kMacPlus:
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dinahs[numDynamics].dest = plusScreen1;
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ZeroRectCorner(&dinahs[numDynamics].dest);
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QOffsetRect(&dinahs[numDynamics].dest,
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where->left + playOriginH + 10,
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where->top + playOriginV + 7);
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dinahs[numDynamics].whole = dinahs[numDynamics].dest;
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dinahs[numDynamics].hVel = 0;
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dinahs[numDynamics].vVel = 0;
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dinahs[numDynamics].count = 0;
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dinahs[numDynamics].frame = 0;
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dinahs[numDynamics].timer = 0;
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dinahs[numDynamics].position = 0;
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dinahs[numDynamics].room = room;
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dinahs[numDynamics].byte0 = (Byte)index;
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dinahs[numDynamics].byte1 = 0;
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dinahs[numDynamics].moving = false;
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dinahs[numDynamics].active = isOn;
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break;
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case kTV:
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dinahs[numDynamics].dest = tvScreen1;
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ZeroRectCorner(&dinahs[numDynamics].dest);
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QOffsetRect(&dinahs[numDynamics].dest,
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where->left + playOriginH + 17,
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where->top + playOriginV + 10);
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dinahs[numDynamics].whole = dinahs[numDynamics].dest;
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dinahs[numDynamics].hVel = 0;
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dinahs[numDynamics].vVel = 0;
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dinahs[numDynamics].count = 0;
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dinahs[numDynamics].frame = 0;
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dinahs[numDynamics].timer = 0;
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dinahs[numDynamics].position = 0;
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dinahs[numDynamics].room = room;
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dinahs[numDynamics].byte0 = (Byte)index;
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dinahs[numDynamics].byte1 = 0;
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dinahs[numDynamics].moving = false;
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dinahs[numDynamics].active = isOn;
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break;
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case kCoffee:
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dinahs[numDynamics].dest = coffeeLight1;
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ZeroRectCorner(&dinahs[numDynamics].dest);
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QOffsetRect(&dinahs[numDynamics].dest,
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where->left + playOriginH + 32,
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where->top + playOriginV + 57);
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dinahs[numDynamics].whole = dinahs[numDynamics].dest;
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dinahs[numDynamics].hVel = 0;
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dinahs[numDynamics].vVel = 0;
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dinahs[numDynamics].count = 0;
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dinahs[numDynamics].frame = 0;
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if (isOn)
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dinahs[numDynamics].timer = 200;
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else
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dinahs[numDynamics].timer = 0;
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dinahs[numDynamics].position = 0;
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dinahs[numDynamics].room = room;
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dinahs[numDynamics].byte0 = (Byte)index;
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dinahs[numDynamics].byte1 = 0;
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dinahs[numDynamics].moving = false;
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dinahs[numDynamics].active = isOn;
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break;
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case kOutlet:
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dinahs[numDynamics].dest = outletSrc[0];
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ZeroRectCorner(&dinahs[numDynamics].dest);
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QOffsetRect(&dinahs[numDynamics].dest,
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where->left + playOriginH,
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where->top + playOriginV);
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dinahs[numDynamics].whole = dinahs[numDynamics].dest;
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dinahs[numDynamics].hVel = numLights;
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dinahs[numDynamics].vVel = 0;
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dinahs[numDynamics].count = ((short)who->data.g.delay * 6) / kTicksPerFrame;
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dinahs[numDynamics].frame = 0;
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dinahs[numDynamics].timer = dinahs[numDynamics].count;
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dinahs[numDynamics].position = 0; // launch/idle state
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dinahs[numDynamics].room = room;
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dinahs[numDynamics].byte0 = (Byte)index;
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dinahs[numDynamics].byte1 = 0;
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dinahs[numDynamics].moving = false;
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dinahs[numDynamics].active = isOn;
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break;
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case kVCR:
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dinahs[numDynamics].dest = vcrTime1;
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ZeroRectCorner(&dinahs[numDynamics].dest);
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QOffsetRect(&dinahs[numDynamics].dest,
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where->left + playOriginH + 64,
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where->top + playOriginV + 6);
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dinahs[numDynamics].whole = dinahs[numDynamics].dest;
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dinahs[numDynamics].hVel = 0;
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dinahs[numDynamics].vVel = 0;
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dinahs[numDynamics].count = 0;
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dinahs[numDynamics].frame = 0;
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if (isOn)
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dinahs[numDynamics].timer = 115;
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else
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dinahs[numDynamics].timer = 0;
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dinahs[numDynamics].position = 0;
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dinahs[numDynamics].room = room;
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dinahs[numDynamics].byte0 = (Byte)index;
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dinahs[numDynamics].byte1 = 0;
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dinahs[numDynamics].moving = false;
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dinahs[numDynamics].active = isOn;
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break;
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case kStereo:
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dinahs[numDynamics].dest = stereoLight1;
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ZeroRectCorner(&dinahs[numDynamics].dest);
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QOffsetRect(&dinahs[numDynamics].dest,
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where->left + playOriginH + 56,
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where->top + playOriginV + 20);
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dinahs[numDynamics].whole = dinahs[numDynamics].dest;
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dinahs[numDynamics].hVel = 0;
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dinahs[numDynamics].vVel = 0;
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dinahs[numDynamics].count = 0;
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dinahs[numDynamics].frame = 0;
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dinahs[numDynamics].timer = 0;
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dinahs[numDynamics].position = 0;
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dinahs[numDynamics].room = room;
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dinahs[numDynamics].byte0 = (Byte)index;
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dinahs[numDynamics].byte1 = 0;
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dinahs[numDynamics].moving = false;
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dinahs[numDynamics].active = isOn;
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break;
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case kMicrowave:
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dinahs[numDynamics].dest = microOn;
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ZeroRectCorner(&dinahs[numDynamics].dest);
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QOffsetRect(&dinahs[numDynamics].dest,
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where->left + playOriginH + 14,
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where->top + playOriginV + 13);
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dinahs[numDynamics].dest.right = dinahs[numDynamics].dest.left + 48;
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dinahs[numDynamics].whole = dinahs[numDynamics].dest;
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dinahs[numDynamics].hVel = 0;
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dinahs[numDynamics].vVel = 0;
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dinahs[numDynamics].count = 0;
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dinahs[numDynamics].frame = 0;
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dinahs[numDynamics].timer = 0;
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dinahs[numDynamics].position = 0;
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dinahs[numDynamics].room = room;
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dinahs[numDynamics].byte0 = (Byte)index;
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dinahs[numDynamics].byte1 = 0;
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dinahs[numDynamics].moving = false;
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dinahs[numDynamics].active = isOn;
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break;
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case kBalloon:
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dinahs[numDynamics].dest = balloonSrc[0];
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ZeroRectCorner(&dinahs[numDynamics].dest);
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QOffsetRect(&dinahs[numDynamics].dest, where->left, 0);
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dinahs[numDynamics].dest.bottom = kBalloonStart;
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dinahs[numDynamics].dest.top = dinahs[numDynamics].dest.bottom -
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RectTall(&balloonSrc[0]);
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dinahs[numDynamics].whole = dinahs[numDynamics].dest;
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dinahs[numDynamics].hVel = 0;
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dinahs[numDynamics].vVel = -2;
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dinahs[numDynamics].count = ((short)who->data.h.delay * 6) / kTicksPerFrame;
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dinahs[numDynamics].frame = 0;
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dinahs[numDynamics].timer = dinahs[numDynamics].count;
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dinahs[numDynamics].position = 0;
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dinahs[numDynamics].room = room;
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dinahs[numDynamics].byte0 = (Byte)index;
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dinahs[numDynamics].byte1 = 0;
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dinahs[numDynamics].moving = false;
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dinahs[numDynamics].active = isOn; // initially idle
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break;
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case kCopterLf:
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case kCopterRt:
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dinahs[numDynamics].dest = copterSrc[0];
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ZeroRectCorner(&dinahs[numDynamics].dest);
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QOffsetRect(&dinahs[numDynamics].dest, where->left, 0);
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dinahs[numDynamics].dest.top = kCopterStart;
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dinahs[numDynamics].dest.bottom = dinahs[numDynamics].dest.top +
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RectTall(&copterSrc[0]);
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dinahs[numDynamics].whole = dinahs[numDynamics].dest;
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if (what == kCopterLf)
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dinahs[numDynamics].hVel = -1;
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else
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dinahs[numDynamics].hVel = 1;
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dinahs[numDynamics].vVel = 2;
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dinahs[numDynamics].count = ((short)who->data.h.delay * 6) / kTicksPerFrame;
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dinahs[numDynamics].frame = 0;
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dinahs[numDynamics].timer = dinahs[numDynamics].count;
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dinahs[numDynamics].position = dinahs[numDynamics].dest.left;
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dinahs[numDynamics].room = room;
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dinahs[numDynamics].byte0 = (Byte)index;
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dinahs[numDynamics].byte1 = 0;
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dinahs[numDynamics].moving = false;
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dinahs[numDynamics].active = isOn; // initially idle
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break;
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case kDartLf:
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case kDartRt:
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dinahs[numDynamics].dest = dartSrc[0];
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ZeroRectCorner(&dinahs[numDynamics].dest);
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if (what == kDartLf)
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{
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QOffsetRect(&dinahs[numDynamics].dest,
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kRoomWide - RectWide(&dartSrc[0]), where->top);
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dinahs[numDynamics].hVel = -kDartVelocity;
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dinahs[numDynamics].frame = 0;
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}
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else
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{
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QOffsetRect(&dinahs[numDynamics].dest, 0, where->top);
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dinahs[numDynamics].hVel = kDartVelocity;
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dinahs[numDynamics].frame = 2;
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}
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dinahs[numDynamics].whole = dinahs[numDynamics].dest;
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dinahs[numDynamics].vVel = 2;
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dinahs[numDynamics].count = ((short)who->data.h.delay * 6) / kTicksPerFrame;
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dinahs[numDynamics].timer = dinahs[numDynamics].count;
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dinahs[numDynamics].position = dinahs[numDynamics].dest.top;
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dinahs[numDynamics].byte0 = (Byte)index;
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dinahs[numDynamics].byte1 = 0;
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dinahs[numDynamics].moving = false;
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dinahs[numDynamics].active = isOn; // initially idle
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break;
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case kBall:
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dinahs[numDynamics].dest = ballSrc[0];
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ZeroRectCorner(&dinahs[numDynamics].dest);
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QOffsetRect(&dinahs[numDynamics].dest,
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where->left, where->top);
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dinahs[numDynamics].whole = dinahs[numDynamics].dest;
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dinahs[numDynamics].hVel = 0;
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position = who->data.h.length; // reverse engineer init. vel.
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velocity = 0;
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evenFrame = true;
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lilFrame = true;
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do
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{
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if (lilFrame)
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velocity++;
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lilFrame = !lilFrame;
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position -= velocity;
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}
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while (position > 0);
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dinahs[numDynamics].vVel = -velocity;
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dinahs[numDynamics].moving = false;
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dinahs[numDynamics].count = -velocity; // count = initial velocity
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dinahs[numDynamics].frame = 0;
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dinahs[numDynamics].timer = 0;
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dinahs[numDynamics].position = dinahs[numDynamics].dest.bottom;
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dinahs[numDynamics].room = room;
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dinahs[numDynamics].byte0 = (Byte)index;
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dinahs[numDynamics].byte1 = 0;
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dinahs[numDynamics].active = isOn;
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break;
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case kDrip:
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dinahs[numDynamics].dest = dripSrc[0];
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CenterRectInRect(&dinahs[numDynamics].dest, where);
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VOffsetRect(&dinahs[numDynamics].dest,
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where->top - dinahs[numDynamics].dest.top);
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dinahs[numDynamics].whole = dinahs[numDynamics].dest;
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dinahs[numDynamics].hVel = dinahs[numDynamics].dest.top; // remember
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dinahs[numDynamics].vVel = 0;
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dinahs[numDynamics].count = ((short)who->data.h.delay * 6) / kTicksPerFrame;
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dinahs[numDynamics].frame = 3;
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dinahs[numDynamics].timer = dinahs[numDynamics].count;
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dinahs[numDynamics].position = dinahs[numDynamics].dest.top +
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who->data.h.length;
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dinahs[numDynamics].room = room;
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dinahs[numDynamics].byte0 = (Byte)index;
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dinahs[numDynamics].byte1 = 0;
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dinahs[numDynamics].moving = false;
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dinahs[numDynamics].active = isOn;
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break;
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case kFish:
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dinahs[numDynamics].dest = fishSrc[0];
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QOffsetRect(&dinahs[numDynamics].dest,
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where->left + 10, where->top + 8);
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dinahs[numDynamics].whole = dinahs[numDynamics].dest;
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dinahs[numDynamics].hVel = ((short)who->data.h.delay * 6) / kTicksPerFrame;
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position = who->data.g.height; // reverse engineer init. vel.
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velocity = 0;
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evenFrame = true;
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lilFrame = true;
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do
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{
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if (lilFrame)
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velocity++;
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lilFrame = !lilFrame;
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position -= velocity;
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}
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while (position > 0);
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dinahs[numDynamics].vVel = -velocity;
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dinahs[numDynamics].count = -velocity; // count = initial velocity
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dinahs[numDynamics].frame = 0;
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dinahs[numDynamics].timer = dinahs[numDynamics].hVel;
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dinahs[numDynamics].position = dinahs[numDynamics].dest.bottom;
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dinahs[numDynamics].room = room;
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dinahs[numDynamics].byte0 = (Byte)index;
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dinahs[numDynamics].byte1 = 0;
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dinahs[numDynamics].moving = false;
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dinahs[numDynamics].active = isOn;
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break;
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default:
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return (-1);
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break;
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if (dynIndex == -1)
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return (-1);
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}
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numDynamics++;
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return (numDynamics - 1);
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switch (what)
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{
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case kSparkle:
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dinahs[dynIndex].dest = sparkleSrc[0];
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ZeroRectCorner(&dinahs[dynIndex].dest);
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QOffsetRect(&dinahs[dynIndex].dest, where->left, where->top);
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dinahs[dynIndex].whole = dinahs[dynIndex].dest;
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if (!keepExisting)
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{
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dinahs[dynIndex].hVel = 0;
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dinahs[dynIndex].vVel = 0;
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dinahs[dynIndex].count = 0;
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dinahs[dynIndex].frame = 0;
|
||||
dinahs[dynIndex].timer = RandomInt(60) + 15;
|
||||
dinahs[dynIndex].position = 0;
|
||||
dinahs[dynIndex].room = room;
|
||||
dinahs[dynIndex].byte0 = (Byte)index;
|
||||
dinahs[dynIndex].byte1 = 0;
|
||||
dinahs[dynIndex].moving = false;
|
||||
dinahs[dynIndex].active = isOn;
|
||||
}
|
||||
break;
|
||||
|
||||
case kToaster:
|
||||
{
|
||||
short baselineDelta = 0;
|
||||
if (keepExisting)
|
||||
baselineDelta = dinahs[dynIndex].dest.top - (where->top - 2);
|
||||
|
||||
dinahs[dynIndex].dest = breadSrc[0];
|
||||
CenterRectInRect(&dinahs[dynIndex].dest, where);
|
||||
VOffsetRect(&dinahs[dynIndex].dest,
|
||||
where->top - dinahs[dynIndex].dest.top + baselineDelta);
|
||||
|
||||
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
|
||||
dinahs[dynIndex].hVel = where->top + 2; // hVel used as clip
|
||||
|
||||
if (!keepExisting)
|
||||
{
|
||||
position = who->data.g.height; // reverse engineer init. vel.
|
||||
velocity = 0;
|
||||
do
|
||||
{
|
||||
velocity++;
|
||||
position -= velocity;
|
||||
} while (position > 0);
|
||||
dinahs[dynIndex].vVel = -velocity;
|
||||
dinahs[dynIndex].count = velocity; // count = initial velocity
|
||||
dinahs[dynIndex].frame = (short)who->data.g.delay * 3;
|
||||
dinahs[dynIndex].timer = dinahs[dynIndex].frame;
|
||||
dinahs[dynIndex].position = 0; // launch/idle state
|
||||
dinahs[dynIndex].room = room;
|
||||
dinahs[dynIndex].byte0 = (Byte)index;
|
||||
dinahs[dynIndex].byte1 = 0;
|
||||
dinahs[dynIndex].moving = false;
|
||||
dinahs[dynIndex].active = isOn;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case kMacPlus:
|
||||
dinahs[dynIndex].dest = plusScreen1;
|
||||
ZeroRectCorner(&dinahs[dynIndex].dest);
|
||||
QOffsetRect(&dinahs[dynIndex].dest,
|
||||
where->left + playOriginH + 10,
|
||||
where->top + playOriginV + 7);
|
||||
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
|
||||
if (!keepExisting)
|
||||
{
|
||||
dinahs[dynIndex].hVel = 0;
|
||||
dinahs[dynIndex].vVel = 0;
|
||||
dinahs[dynIndex].count = 0;
|
||||
dinahs[dynIndex].frame = 0;
|
||||
dinahs[dynIndex].timer = 0;
|
||||
dinahs[dynIndex].position = 0;
|
||||
dinahs[dynIndex].room = room;
|
||||
dinahs[dynIndex].byte0 = (Byte)index;
|
||||
dinahs[dynIndex].byte1 = 0;
|
||||
dinahs[dynIndex].moving = false;
|
||||
dinahs[dynIndex].active = isOn;
|
||||
}
|
||||
break;
|
||||
|
||||
case kTV:
|
||||
dinahs[dynIndex].dest = tvScreen1;
|
||||
ZeroRectCorner(&dinahs[dynIndex].dest);
|
||||
QOffsetRect(&dinahs[dynIndex].dest,
|
||||
where->left + playOriginH + 17,
|
||||
where->top + playOriginV + 10);
|
||||
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
|
||||
if (!keepExisting)
|
||||
{
|
||||
dinahs[dynIndex].hVel = 0;
|
||||
dinahs[dynIndex].vVel = 0;
|
||||
dinahs[dynIndex].count = 0;
|
||||
dinahs[dynIndex].frame = 0;
|
||||
dinahs[dynIndex].timer = 0;
|
||||
dinahs[dynIndex].position = 0;
|
||||
dinahs[dynIndex].room = room;
|
||||
dinahs[dynIndex].byte0 = (Byte)index;
|
||||
dinahs[dynIndex].byte1 = 0;
|
||||
dinahs[dynIndex].moving = false;
|
||||
dinahs[dynIndex].active = isOn;
|
||||
}
|
||||
break;
|
||||
|
||||
case kCoffee:
|
||||
dinahs[dynIndex].dest = coffeeLight1;
|
||||
ZeroRectCorner(&dinahs[dynIndex].dest);
|
||||
QOffsetRect(&dinahs[dynIndex].dest,
|
||||
where->left + playOriginH + 32,
|
||||
where->top + playOriginV + 57);
|
||||
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
|
||||
|
||||
if (!keepExisting)
|
||||
{
|
||||
dinahs[dynIndex].hVel = 0;
|
||||
dinahs[dynIndex].vVel = 0;
|
||||
dinahs[dynIndex].count = 0;
|
||||
dinahs[dynIndex].frame = 0;
|
||||
if (isOn)
|
||||
dinahs[dynIndex].timer = 200;
|
||||
else
|
||||
dinahs[dynIndex].timer = 0;
|
||||
dinahs[dynIndex].position = 0;
|
||||
dinahs[dynIndex].room = room;
|
||||
dinahs[dynIndex].byte0 = (Byte)index;
|
||||
dinahs[dynIndex].byte1 = 0;
|
||||
dinahs[dynIndex].moving = false;
|
||||
dinahs[dynIndex].active = isOn;
|
||||
}
|
||||
break;
|
||||
|
||||
case kOutlet:
|
||||
dinahs[dynIndex].dest = outletSrc[0];
|
||||
ZeroRectCorner(&dinahs[dynIndex].dest);
|
||||
QOffsetRect(&dinahs[dynIndex].dest,
|
||||
where->left + playOriginH,
|
||||
where->top + playOriginV);
|
||||
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
|
||||
|
||||
if (!keepExisting)
|
||||
{
|
||||
dinahs[dynIndex].hVel = numLights;
|
||||
dinahs[dynIndex].vVel = 0;
|
||||
dinahs[dynIndex].count = ((short)who->data.g.delay * 6) / kTicksPerFrame;
|
||||
dinahs[dynIndex].frame = 0;
|
||||
dinahs[dynIndex].timer = dinahs[dynIndex].count;
|
||||
dinahs[dynIndex].position = 0; // launch/idle state
|
||||
dinahs[dynIndex].room = room;
|
||||
dinahs[dynIndex].byte0 = (Byte)index;
|
||||
dinahs[dynIndex].byte1 = 0;
|
||||
dinahs[dynIndex].moving = false;
|
||||
dinahs[dynIndex].active = isOn;
|
||||
}
|
||||
break;
|
||||
|
||||
case kVCR:
|
||||
dinahs[dynIndex].dest = vcrTime1;
|
||||
ZeroRectCorner(&dinahs[dynIndex].dest);
|
||||
QOffsetRect(&dinahs[dynIndex].dest,
|
||||
where->left + playOriginH + 64,
|
||||
where->top + playOriginV + 6);
|
||||
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
|
||||
|
||||
if (!keepExisting)
|
||||
{
|
||||
dinahs[dynIndex].hVel = 0;
|
||||
dinahs[dynIndex].vVel = 0;
|
||||
dinahs[dynIndex].count = 0;
|
||||
dinahs[dynIndex].frame = 0;
|
||||
if (isOn)
|
||||
dinahs[dynIndex].timer = 115;
|
||||
else
|
||||
dinahs[dynIndex].timer = 0;
|
||||
dinahs[dynIndex].position = 0;
|
||||
dinahs[dynIndex].room = room;
|
||||
dinahs[dynIndex].byte0 = (Byte)index;
|
||||
dinahs[dynIndex].byte1 = 0;
|
||||
dinahs[dynIndex].moving = false;
|
||||
dinahs[dynIndex].active = isOn;
|
||||
}
|
||||
break;
|
||||
|
||||
case kStereo:
|
||||
dinahs[dynIndex].dest = stereoLight1;
|
||||
ZeroRectCorner(&dinahs[dynIndex].dest);
|
||||
QOffsetRect(&dinahs[dynIndex].dest,
|
||||
where->left + playOriginH + 56,
|
||||
where->top + playOriginV + 20);
|
||||
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
|
||||
|
||||
if (!keepExisting)
|
||||
{
|
||||
dinahs[dynIndex].hVel = 0;
|
||||
dinahs[dynIndex].vVel = 0;
|
||||
dinahs[dynIndex].count = 0;
|
||||
dinahs[dynIndex].frame = 0;
|
||||
dinahs[dynIndex].timer = 0;
|
||||
dinahs[dynIndex].position = 0;
|
||||
dinahs[dynIndex].room = room;
|
||||
dinahs[dynIndex].byte0 = (Byte)index;
|
||||
dinahs[dynIndex].byte1 = 0;
|
||||
dinahs[dynIndex].moving = false;
|
||||
dinahs[dynIndex].active = isOn;
|
||||
}
|
||||
break;
|
||||
|
||||
case kMicrowave:
|
||||
dinahs[dynIndex].dest = microOn;
|
||||
ZeroRectCorner(&dinahs[dynIndex].dest);
|
||||
QOffsetRect(&dinahs[dynIndex].dest,
|
||||
where->left + playOriginH + 14,
|
||||
where->top + playOriginV + 13);
|
||||
dinahs[dynIndex].dest.right = dinahs[dynIndex].dest.left + 48;
|
||||
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
|
||||
|
||||
if (!keepExisting)
|
||||
{
|
||||
dinahs[dynIndex].hVel = 0;
|
||||
dinahs[dynIndex].vVel = 0;
|
||||
dinahs[dynIndex].count = 0;
|
||||
dinahs[dynIndex].frame = 0;
|
||||
dinahs[dynIndex].timer = 0;
|
||||
dinahs[dynIndex].position = 0;
|
||||
dinahs[dynIndex].room = room;
|
||||
dinahs[dynIndex].byte0 = (Byte)index;
|
||||
dinahs[dynIndex].byte1 = 0;
|
||||
dinahs[dynIndex].moving = false;
|
||||
dinahs[dynIndex].active = isOn;
|
||||
}
|
||||
break;
|
||||
|
||||
case kBalloon:
|
||||
dinahs[dynIndex].dest = balloonSrc[0];
|
||||
ZeroRectCorner(&dinahs[dynIndex].dest);
|
||||
QOffsetRect(&dinahs[dynIndex].dest, where->left, 0);
|
||||
dinahs[dynIndex].dest.bottom = kBalloonStart;
|
||||
dinahs[dynIndex].dest.top = dinahs[dynIndex].dest.bottom -
|
||||
RectTall(&balloonSrc[0]);
|
||||
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
|
||||
|
||||
if (!keepExisting)
|
||||
{
|
||||
dinahs[dynIndex].hVel = 0;
|
||||
dinahs[dynIndex].vVel = -2;
|
||||
dinahs[dynIndex].count = ((short)who->data.h.delay * 6) / kTicksPerFrame;
|
||||
dinahs[dynIndex].frame = 0;
|
||||
dinahs[dynIndex].timer = dinahs[dynIndex].count;
|
||||
dinahs[dynIndex].position = 0;
|
||||
dinahs[dynIndex].room = room;
|
||||
dinahs[dynIndex].byte0 = (Byte)index;
|
||||
dinahs[dynIndex].byte1 = 0;
|
||||
dinahs[dynIndex].moving = false;
|
||||
dinahs[dynIndex].active = isOn; // initially idle
|
||||
}
|
||||
break;
|
||||
|
||||
case kCopterLf:
|
||||
case kCopterRt:
|
||||
dinahs[dynIndex].dest = copterSrc[0];
|
||||
ZeroRectCorner(&dinahs[dynIndex].dest);
|
||||
QOffsetRect(&dinahs[dynIndex].dest, where->left, 0);
|
||||
dinahs[dynIndex].dest.top = kCopterStart;
|
||||
dinahs[dynIndex].dest.bottom = dinahs[dynIndex].dest.top +
|
||||
RectTall(&copterSrc[0]);
|
||||
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
|
||||
dinahs[dynIndex].position = dinahs[dynIndex].dest.left;
|
||||
|
||||
if (!keepExisting)
|
||||
{
|
||||
if (what == kCopterLf)
|
||||
dinahs[dynIndex].hVel = -1;
|
||||
else
|
||||
dinahs[dynIndex].hVel = 1;
|
||||
dinahs[dynIndex].vVel = 2;
|
||||
dinahs[dynIndex].count = ((short)who->data.h.delay * 6) / kTicksPerFrame;
|
||||
dinahs[dynIndex].frame = 0;
|
||||
dinahs[dynIndex].timer = dinahs[dynIndex].count;
|
||||
dinahs[dynIndex].room = room;
|
||||
dinahs[dynIndex].byte0 = (Byte)index;
|
||||
dinahs[dynIndex].byte1 = 0;
|
||||
dinahs[dynIndex].moving = false;
|
||||
dinahs[dynIndex].active = isOn; // initially idle
|
||||
}
|
||||
break;
|
||||
|
||||
case kDartLf:
|
||||
case kDartRt:
|
||||
dinahs[dynIndex].dest = dartSrc[0];
|
||||
ZeroRectCorner(&dinahs[dynIndex].dest);
|
||||
if (what == kDartLf)
|
||||
{
|
||||
QOffsetRect(&dinahs[dynIndex].dest,
|
||||
kRoomWide - RectWide(&dartSrc[0]), where->top);
|
||||
dinahs[dynIndex].hVel = -kDartVelocity;
|
||||
dinahs[dynIndex].frame = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
QOffsetRect(&dinahs[dynIndex].dest, 0, where->top);
|
||||
dinahs[dynIndex].hVel = kDartVelocity;
|
||||
dinahs[dynIndex].frame = 2;
|
||||
}
|
||||
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
|
||||
dinahs[dynIndex].position = dinahs[dynIndex].dest.top;
|
||||
|
||||
if (!keepExisting)
|
||||
{
|
||||
dinahs[dynIndex].vVel = 2;
|
||||
dinahs[dynIndex].count = ((short)who->data.h.delay * 6) / kTicksPerFrame;
|
||||
dinahs[dynIndex].timer = dinahs[dynIndex].count;
|
||||
dinahs[dynIndex].byte0 = (Byte)index;
|
||||
dinahs[dynIndex].byte1 = 0;
|
||||
dinahs[dynIndex].moving = false;
|
||||
dinahs[dynIndex].active = isOn; // initially idle
|
||||
}
|
||||
break;
|
||||
|
||||
case kBall:
|
||||
dinahs[dynIndex].dest = ballSrc[0];
|
||||
ZeroRectCorner(&dinahs[dynIndex].dest);
|
||||
QOffsetRect(&dinahs[dynIndex].dest,
|
||||
where->left, where->top);
|
||||
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
|
||||
dinahs[dynIndex].position = dinahs[dynIndex].dest.bottom;
|
||||
|
||||
if (!keepExisting)
|
||||
{
|
||||
dinahs[dynIndex].hVel = 0;
|
||||
position = who->data.h.length; // reverse engineer init. vel.
|
||||
velocity = 0;
|
||||
evenFrame = true;
|
||||
lilFrame = true;
|
||||
do
|
||||
{
|
||||
if (lilFrame)
|
||||
velocity++;
|
||||
lilFrame = !lilFrame;
|
||||
position -= velocity;
|
||||
} while (position > 0);
|
||||
dinahs[dynIndex].vVel = -velocity;
|
||||
dinahs[dynIndex].moving = false;
|
||||
dinahs[dynIndex].count = -velocity; // count = initial velocity
|
||||
dinahs[dynIndex].frame = 0;
|
||||
dinahs[dynIndex].timer = 0;
|
||||
dinahs[dynIndex].room = room;
|
||||
dinahs[dynIndex].byte0 = (Byte)index;
|
||||
dinahs[dynIndex].byte1 = 0;
|
||||
dinahs[dynIndex].active = isOn;
|
||||
}
|
||||
break;
|
||||
|
||||
case kDrip:
|
||||
dinahs[dynIndex].dest = dripSrc[0];
|
||||
CenterRectInRect(&dinahs[dynIndex].dest, where);
|
||||
VOffsetRect(&dinahs[dynIndex].dest,
|
||||
where->top - dinahs[dynIndex].dest.top);
|
||||
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
|
||||
dinahs[dynIndex].hVel = dinahs[dynIndex].dest.top; // remember
|
||||
dinahs[dynIndex].position = dinahs[dynIndex].dest.top +
|
||||
who->data.h.length;
|
||||
|
||||
if (!keepExisting)
|
||||
{
|
||||
dinahs[dynIndex].vVel = 0;
|
||||
dinahs[dynIndex].count = ((short)who->data.h.delay * 6) / kTicksPerFrame;
|
||||
dinahs[dynIndex].frame = 3;
|
||||
dinahs[dynIndex].timer = dinahs[dynIndex].count;
|
||||
dinahs[dynIndex].room = room;
|
||||
dinahs[dynIndex].byte0 = (Byte)index;
|
||||
dinahs[dynIndex].byte1 = 0;
|
||||
dinahs[dynIndex].moving = false;
|
||||
dinahs[dynIndex].active = isOn;
|
||||
}
|
||||
break;
|
||||
|
||||
case kFish:
|
||||
dinahs[dynIndex].dest = fishSrc[0];
|
||||
QOffsetRect(&dinahs[dynIndex].dest,
|
||||
where->left + 10, where->top + 8);
|
||||
dinahs[dynIndex].whole = dinahs[dynIndex].dest;
|
||||
dinahs[dynIndex].position = dinahs[dynIndex].dest.bottom;
|
||||
|
||||
if (!keepExisting)
|
||||
{
|
||||
dinahs[dynIndex].hVel = ((short)who->data.h.delay * 6) / kTicksPerFrame;
|
||||
position = who->data.g.height; // reverse engineer init. vel.
|
||||
velocity = 0;
|
||||
evenFrame = true;
|
||||
lilFrame = true;
|
||||
do
|
||||
{
|
||||
if (lilFrame)
|
||||
velocity++;
|
||||
lilFrame = !lilFrame;
|
||||
position -= velocity;
|
||||
} while (position > 0);
|
||||
dinahs[dynIndex].vVel = -velocity;
|
||||
dinahs[dynIndex].count = -velocity; // count = initial velocity
|
||||
dinahs[dynIndex].frame = 0;
|
||||
dinahs[dynIndex].timer = dinahs[dynIndex].hVel;
|
||||
dinahs[dynIndex].room = room;
|
||||
dinahs[dynIndex].byte0 = (Byte)index;
|
||||
dinahs[dynIndex].byte1 = 0;
|
||||
dinahs[dynIndex].moving = false;
|
||||
dinahs[dynIndex].active = isOn;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return dynIndex;
|
||||
}
|
||||
|
||||
void OffsetDynamics(SInt16 h, SInt16 v)
|
||||
|
||||
Reference in New Issue
Block a user