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Scaled blit, plus fix some level editor things
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@@ -36,7 +36,7 @@ PixMapHandle GetGWorldPixMap(DrawSurface *gworld)
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return gworld->m_port.GetPixMap();
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}
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PicHandle GetPicture(short resID)
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THandle<Picture> GetPicture(short resID)
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{
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return PortabilityLayer::ResourceManager::GetInstance()->GetResource('PICT', resID).StaticCast<Picture>();
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}
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