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Scaled blit, plus fix some level editor things
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@@ -24,6 +24,8 @@ namespace PortabilityLayer
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const void *GetPixelData() const;
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size_t GetDataCapacity() const;
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THandle<PixMapImpl> ScaleTo(uint16_t width, uint16_t height);
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static THandle<PixMapImpl> Create(const Rect &rect, GpPixelFormat_t pixelFormat);
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static size_t SizeForDimensions(uint16_t width, uint16_t height, GpPixelFormat_t pixelFormat);
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