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Clean up project configs. Remove Win32 targets. Enforce that GP_DEBUG_CONFIG is set correctly.
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@@ -157,7 +157,7 @@ void StartD3DForWindow(HWND hWnd, GpComPtr<IDXGISwapChain1>& outSwapChain, GpCom
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D3D_FEATURE_LEVEL_10_0
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};
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#ifndef NDEBUG
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#if GP_DEBUG_CONFIG
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flags |= D3D11_CREATE_DEVICE_DEBUG;
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#endif
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