Merge branch 'master' into mac

This commit is contained in:
Madthijs
2021-05-04 16:18:01 +02:00
10 changed files with 577 additions and 108 deletions

150
GpCommon/GpString.h Normal file
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#pragma once
#include "GpVector.h"
#include <stdint.h>
#include <stddef.h>
template<class TChar>
class GpString
{
public:
explicit GpString(IGpAllocator *alloc);
GpString(GpString<TChar> &&other);
bool Set(const TChar *str);
bool Set(const TChar *str, size_t len);
bool Set(const GpString<TChar> &other);
bool Append(const TChar *str);
bool Append(const TChar *str, size_t len);
bool Append(const GpString<TChar> &other);
TChar *Buffer();
const TChar *Buffer() const ;
private:
static const size_t kStaticSize = 32;
GpVector<TChar, kStaticSize> m_chars;
size_t m_length;
};
typedef GpString<char> GpCString;
typedef GpString<wchar_t> GpWString;
#include <new>
#include <string.h>
template<class TChar>
GpString<TChar>::GpString(IGpAllocator *alloc)
: m_chars(alloc)
, m_length(0)
{
(void)m_chars.Resize(1);
m_chars[0] = static_cast<TChar>(0);
}
template<class TChar>
GpString<TChar>::GpString(GpString<TChar> &&other)
: m_chars(static_cast<GpVector<TChar, kStaticSize>&&>(other.m_chars))
, m_length(other.m_length)
{
other.m_length = 0;
}
template<class TChar>
bool GpString<TChar>::Set(const TChar *str)
{
size_t len = 0;
while (str[len] != static_cast<TChar>(0))
len++;
return this->Set(str, len);
}
template<class TChar>
bool GpString<TChar>::Set(const TChar *str, size_t len)
{
if (!m_chars.ResizeNoConstruct(len + 1))
return false;
TChar *chars = m_chars.Buffer();
memcpy(chars, str, sizeof(TChar) * len);
chars[len] = static_cast<TChar>(0);
m_length = len;
return true;
}
template<class TChar>
bool GpString<TChar>::Set(const GpString<TChar> &other)
{
if (&other == this)
return true;
return this->Set(other.Buffer(), other.m_length);
}
template<class TChar>
bool GpString<TChar>::Append(const TChar *str)
{
size_t len = 0;
while (str[len] != static_cast<TChar>(0))
len++;
return this->Append(str, len);
}
template<class TChar>
bool GpString<TChar>::Append(const TChar *str, size_t len)
{
// This is a special path in case we're appending the string to itself and the resize relocates the buffer
if (len == 0)
return true;
assert(str != this->Buffer());
if (!m_chars.ResizeNoConstruct(m_length + len + 1))
return false;
memcpy(m_chars.Buffer() + m_length, str, sizeof(TChar) * len);
m_chars[m_length + len] = static_cast<TChar>(0);
m_length += len;
return true;
}
template<class TChar>
bool GpString<TChar>::Append(const GpString<TChar> &other)
{
// This is a special path in case we're appending the string to itself and the resize relocates the buffer
if (other.m_length == 0)
return true;
if (!m_chars.ResizeNoConstruct(m_length + other.m_length))
return false;
memcpy(m_chars.Buffer() + m_length, other.Buffer(), sizeof(TChar) * other.m_length);
m_chars[m_length + other.m_length] = static_cast<TChar>(0);
m_length += other.m_length;
return true;
}
template<class TChar>
TChar *GpString<TChar>::Buffer()
{
return m_chars.Buffer();
}
template<class TChar>
const TChar *GpString<TChar>::Buffer() const
{
return m_chars.Buffer();
}

230
GpCommon/GpVector.h Normal file
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#pragma once
#include "CoreDefs.h"
#include <stdint.h>
struct IGpAllocator;
template<class T, size_t TStaticSize>
class GpVectorStaticData
{
protected:
GP_ALIGNED(GP_SYSTEM_MEMORY_ALIGNMENT) uint8_t m_staticElementData[sizeof(T) * TStaticSize];
T *GetStaticElements();
const T *GetStaticElements() const;
};
template<class T>
class GpVectorStaticData<T, 0>
{
protected:
T *GetStaticElements();
const T *GetStaticElements() const;
};
template<class T, size_t TStaticSize = 0>
class GpVector : public GpVectorStaticData<T, TStaticSize>
{
public:
explicit GpVector(IGpAllocator *alloc);
GpVector(GpVector<T, TStaticSize> &&other);
~GpVector();
T &operator[](size_t index);
const T &operator[](size_t index) const;
bool Resize(size_t newSize);
bool ResizeNoConstruct(size_t newSize);
T *Buffer();
const T *Buffer() const;
const size_t Count() const;
private:
GpVector(const GpVector<T, TStaticSize> &other) GP_DELETED;
static const size_t kStaticSize = TStaticSize;
T *m_elements;
size_t m_capacity;
size_t m_count;
IGpAllocator *m_alloc;
};
#include <new>
#include <cassert>
#include "IGpAllocator.h"
template<class T, size_t TStaticSize>
T *GpVectorStaticData<T, TStaticSize>::GetStaticElements()
{
return reinterpret_cast<T*>(this->m_staticElementData);
}
template<class T, size_t TStaticSize>
const T *GpVectorStaticData<T, TStaticSize>::GetStaticElements() const
{
return reinterpret_cast<const T*>(this->m_staticElementData);
}
template<class T>
T *GpVectorStaticData<T, 0>::GetStaticElements()
{
return nullptr;
}
template<class T>
const T *GpVectorStaticData<T, 0>::GetStaticElements() const
{
return nullptr;
}
///////////////////////////////////////////////////////////////////////////////
// GpVector
template<class T, size_t TStaticSize>
GpVector<T, TStaticSize>::GpVector(IGpAllocator *alloc)
: m_elements(this->GetStaticElements())
, m_capacity(TStaticSize)
, m_count(0)
, m_alloc(alloc)
{
}
template<class T, size_t TStaticSize>
GpVector<T, TStaticSize>::GpVector(GpVector<T, TStaticSize> &&other)
: m_elements(other.m_elements)
, m_capacity(other.m_capacity)
, m_count(other.m_count)
, m_alloc(other.m_alloc)
{
if (m_capacity <= TStaticSize)
{
const size_t count = m_count;
T *elements = this->GetStaticElements();
const T *srcElements = other.m_elements;
m_elements = elements;
for (size_t i = 0; i < count; i++)
new (m_elements + i) T(static_cast<T&&>(other.m_elements));
}
other.m_count = 0;
other.m_capacity = 0;
other.m_elements = nullptr;
}
template<class T, size_t TStaticSize>
GpVector<T, TStaticSize>::~GpVector()
{
T *elements = m_elements;
size_t remaining = m_count;
while (remaining > 0)
{
remaining--;
elements[remaining].~T();
}
if (m_capacity > TStaticSize)
{
m_alloc->Release(m_elements);
}
}
template<class T, size_t TStaticSize>
T &GpVector<T, TStaticSize>::operator[](size_t index)
{
assert(index <= m_count);
return m_elements[index];
}
template<class T, size_t TStaticSize>
const T &GpVector<T, TStaticSize>::operator[](size_t index) const
{
assert(index <= m_count);
return m_elements[index];
}
template<class T, size_t TStaticSize>
bool GpVector<T, TStaticSize>::Resize(size_t newSize)
{
const size_t oldCount = m_count;
if (!ResizeNoConstruct(newSize))
return false;
for (size_t i = oldCount; i < newSize; i++)
new (m_elements + i) T();
return true;
}
template<class T, size_t TStaticSize>
bool GpVector<T, TStaticSize>::ResizeNoConstruct(size_t newSize)
{
T *elements = m_elements;
if (newSize <= m_count)
{
size_t count = m_count;
while (count > newSize)
{
count--;
m_elements[count].~T();
}
m_count = count;
return true;
}
if (newSize <= m_capacity)
{
m_count = newSize;
return true;
}
size_t newCapacity = newSize;
assert(newCapacity > kStaticSize);
T *newElements = static_cast<T*>(m_alloc->Alloc(newCapacity * sizeof(T)));
if (!newElements)
return false;
const size_t oldCount = m_count;
for (size_t i = 0; i < oldCount; i++)
new (newElements + i) T(static_cast<T&&>(elements[i]));
for (size_t i = 0; i < oldCount; i++)
elements[oldCount - 1 - i].~T();
if (m_capacity > kStaticSize)
m_alloc->Release(m_elements);
m_elements = newElements;
m_capacity = newCapacity;
m_count = newSize;
return true;
}
template<class T, size_t TStaticSize>
const size_t GpVector<T, TStaticSize>::Count() const
{
return m_count;
}
template<class T, size_t TStaticSize>
T *GpVector<T, TStaticSize>::Buffer()
{
return m_elements;
}
template<class T, size_t TStaticSize>
const T *GpVector<T, TStaticSize>::Buffer() const
{
return m_elements;
}