Lots of Android fixes and stubs. Increase SDL log level on Android. Add GL context loss handling.

This commit is contained in:
elasota
2020-10-20 23:43:02 -04:00
parent f26f631ae2
commit 23b69cf0ee
32 changed files with 609 additions and 173 deletions

View File

@@ -322,6 +322,11 @@ bool GpFileSystem_Win32::IsVirtualDirectoryLooseResources(PortabilityLayer::Virt
return false;
}
void GpFileSystem_Win32::SetMainThreadRelay(IGpThreadRelay *relay)
{
(void)relay;
}
bool GpFileSystem_Win32::ValidateFilePath(const char *str, size_t length) const
{
for (size_t i = 0; i < length; i++)

View File

@@ -23,6 +23,8 @@ public:
bool IsVirtualDirectoryLooseResources(PortabilityLayer::VirtualDirectory_t virtualDir) const override;
void SetMainThreadRelay(IGpThreadRelay *relay) override;
const wchar_t *GetBasePath() const;
static GpFileSystem_Win32 *GetInstance();