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Lots of Android fixes and stubs. Increase SDL log level on Android. Add GL context loss handling.
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@@ -322,6 +322,11 @@ bool GpFileSystem_Win32::IsVirtualDirectoryLooseResources(PortabilityLayer::Virt
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return false;
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}
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void GpFileSystem_Win32::SetMainThreadRelay(IGpThreadRelay *relay)
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{
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(void)relay;
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}
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bool GpFileSystem_Win32::ValidateFilePath(const char *str, size_t length) const
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{
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for (size_t i = 0; i < length; i++)
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@@ -23,6 +23,8 @@ public:
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bool IsVirtualDirectoryLooseResources(PortabilityLayer::VirtualDirectory_t virtualDir) const override;
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void SetMainThreadRelay(IGpThreadRelay *relay) override;
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const wchar_t *GetBasePath() const;
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static GpFileSystem_Win32 *GetInstance();
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