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Various improvements toward getting high scores working again.
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@@ -875,7 +875,7 @@ void ShoutNoMoreObjects (void)
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short hitWhat;
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// CenterAlert(kNoMoreObjectsAlert);
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hitWhat = PortabilityLayer::DialogManager::GetInstance()->DisplayAlert(kNoMoreObjectsAlert);
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hitWhat = PortabilityLayer::DialogManager::GetInstance()->DisplayAlert(kNoMoreObjectsAlert, nullptr);
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}
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//-------------------------------------------------------------- HowManyCandleObjects
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@@ -1072,7 +1072,7 @@ void ShoutNoMoreSpecialObjects (void)
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short hitWhat;
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// CenterAlert(kNoMoreSpecialAlert);
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hitWhat = PortabilityLayer::DialogManager::GetInstance()->DisplayAlert(kNoMoreSpecialAlert);
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hitWhat = PortabilityLayer::DialogManager::GetInstance()->DisplayAlert(kNoMoreSpecialAlert, nullptr);
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}
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#endif
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