mirror of
https://github.com/elasota/Aerofoil.git
synced 2025-12-14 12:09:36 +00:00
Improve upscale filter quality on mobile
This commit is contained in:
@@ -5,11 +5,6 @@
|
||||
"\n"\
|
||||
"uniform vec4 dxdy_dimensions;\n"\
|
||||
"\n"\
|
||||
"vec3 SamplePixel(vec2 coord)\n"\
|
||||
"{\n"\
|
||||
" return texture2D(surfaceTexture, (coord + vec2(0.5, 0.5)) / dxdy_dimensions.zw).rgb;\n"\
|
||||
"}\n"\
|
||||
"\n"\
|
||||
"void main()\n"\
|
||||
"{\n"\
|
||||
" gl_FragColor = vec4(LinearToSRGB(texture2D(surfaceTexture, texCoord.xy).rgb), 1.0);\n"\
|
||||
@@ -17,5 +12,5 @@
|
||||
|
||||
namespace GpBinarizedShaders
|
||||
{
|
||||
const char *g_copyQuadP_GL2 = GP_GL_SHADER_CODE_PRECISION_PREFIX GP_GL_SHADER_CODE_FUNCTIONS_H GP_GL_SHADER_CODE_COPYQUADP_GLSL;
|
||||
const char *g_copyQuadP_GL2 = GP_GL_SHADER_CODE_MEDIUM_PRECISION_PREFIX GP_GL_SHADER_CODE_FUNCTIONS_H GP_GL_SHADER_CODE_COPYQUADP_GLSL;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user