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https://github.com/elasota/Aerofoil.git
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File system refactor, bug fixes
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@@ -278,12 +278,11 @@ void DoDemoGame (void)
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whoCares = CloseHouse();
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thisHouseIndex = demoHouseIndex;
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PasStringCopy(theHousesSpecs[thisHouseIndex].m_name, thisHouseName);
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if (OpenHouse())
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if (OpenHouse(true))
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{
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if (thisMac.isTouchscreen)
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DismissMainMenuUI();
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whoCares = ReadHouse();
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demoGoing = true;
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NewGame(kNewGameMode);
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@@ -293,8 +292,7 @@ void DoDemoGame (void)
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whoCares = CloseHouse();
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thisHouseIndex = wasHouseIndex;
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PasStringCopy(theHousesSpecs[thisHouseIndex].m_name, thisHouseName);
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if (OpenHouse())
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whoCares = ReadHouse();
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OpenHouse(true);
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incrementModeTime = TickCount() + kIdleSplashTicks;
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RedrawSplashScreen();
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}
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