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File system refactoring
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@@ -111,7 +111,7 @@ void ShiftWholeHouse (SInt16);
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void DoHouseInfo (void); // --- HouseInfo.c
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Boolean OpenHouse (void); // --- HouseIO.c
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Boolean OpenSpecificHouse (FSSpec *);
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Boolean OpenSpecificHouse (const VFileSpec &);
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Boolean SaveHouseAs (void);
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Boolean ReadHouse (void);
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Boolean WriteHouse (Boolean);
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@@ -223,7 +223,7 @@ void StartGliderFoilGoing (gliderPtr);
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void StartGliderFoilLosing (gliderPtr);
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void TagGliderIdle (gliderPtr);
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OSErr StartMusic (void); // --- Music.c
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PLError_t StartMusic (void); // --- Music.c
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void StopTheMusic (void);
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void ToggleMusicWhilePlaying (void);
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void SetMusicalMode (SInt16);
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@@ -440,14 +440,14 @@ Boolean HasDragManager (void);
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void DoLoadHouse (void); // --- SelectHouse.c
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void BuildHouseList (void);
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void AddExtraHouse (FSSpec *);
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void AddExtraHouse (const VFileSpec &);
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void DoSettingsMain (void); // --- Settings.c
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void PlayPrioritySound (SInt16, SInt16); // --- Sound.c
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void FlushAnyTriggerPlaying (void);
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void PlayExclusiveSoundChannel (SInt16, SInt16, SInt16, SInt16);
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OSErr LoadTriggerSound (SInt16);
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PLError_t LoadTriggerSound (SInt16);
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void DumpTriggerSound (void);
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void InitSound (void);
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void KillSound (void);
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