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File system refactoring
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@@ -368,7 +368,7 @@ void DoGameMenu (short theItem)
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void DoOptionsMenu (short theItem)
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{
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#ifndef COMPILEDEMO
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OSErr theErr;
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PLError_t theErr;
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#endif
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switch (theItem)
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@@ -393,7 +393,7 @@ void DoOptionsMenu (short theItem)
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if (isPlayMusicIdle)
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{
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theErr = StartMusic();
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if (theErr != noErr)
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if (theErr != PLErrors::kNone)
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{
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YellowAlert(kYellowNoMusic, theErr);
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failedMusic = true;
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