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File system refactoring
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@@ -19,10 +19,10 @@ Handle Get1Resource(UInt32 resID, int index);
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Handle Get1IndResource(UInt32 resID, int index);
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int Count1Resources(UInt32 resType);
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void HCreateResFile(int refNum, long dirID, const PLPasStr &name);
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OSErr ResError();
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void HCreateResFile(PortabilityLayer::VirtualDirectory_t dirID, const PLPasStr &name);
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PLError_t ResError();
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short FSpOpenResFile(const FSSpec *spec, int permission);
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short FSpOpenResFile(const VFileSpec &spec, int permission);
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void CloseResFile(short refNum);
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void SetResLoad(Boolean load); // Sets whether resources should be loaded when requested
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@@ -31,7 +31,7 @@ long GetMaxResourceSize(Handle res);
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void GetResInfo(Handle res, short *resID, ResType *resType, Str255 resName);
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// This should return -1 on error?
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short HOpenResFile(short refNum, long parID, const PLPasStr &name, int permissions);
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short HOpenResFile(PortabilityLayer::VirtualDirectory_t dirID, const PLPasStr &name, int permissions);
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#endif
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