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File system refactoring
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@@ -17,7 +17,7 @@ namespace PortabilityLayer
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virtual void SetResLoad(bool load) = 0;
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virtual short OpenResFork(EVirtualDirectory virtualDir, const PLPasStr &filename) = 0;
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virtual short OpenResFork(VirtualDirectory_t virtualDir, const PLPasStr &filename) = 0;
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virtual MMHandleBlock *GetResource(const ResTypeID &resType, int id) = 0;
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virtual short GetCurrentResFile() const = 0;
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