32-bit color support

This commit is contained in:
elasota
2020-06-13 04:33:41 -04:00
parent 24f43b973a
commit 4920781619
42 changed files with 1161 additions and 450 deletions

View File

@@ -278,14 +278,14 @@ void InitDiedGameOver (void)
PLError_t theErr;
QSetRect(&pageSrcRect, 0, 0, 25, 32 * 8);
theErr = CreateOffScreenGWorld(&gameOverSrcMap, &pageSrcRect, kPreferredPixelFormat);
theErr = CreateOffScreenGWorld(&gameOverSrcMap, &pageSrcRect);
LoadGraphic(gameOverSrcMap, kLettersPictID);
QSetRect(&pageSrcRect, 0, 0, 32, 32 * kPageFrames);
theErr = CreateOffScreenGWorld(&pageSrcMap, &pageSrcRect, kPreferredPixelFormat);
theErr = CreateOffScreenGWorld(&pageSrcMap, &pageSrcRect);
LoadGraphic(pageSrcMap, kPagesPictID);
theErr = CreateOffScreenGWorld(&pageMaskMap, &pageSrcRect, GpPixelFormats::kBW1);
theErr = CreateOffScreenGWorldCustomDepth(&pageMaskMap, &pageSrcRect, GpPixelFormats::kBW1);
LoadGraphic(pageMaskMap, kPagesMaskID);
for (i = 0; i < kPageFrames; i++) // initialize src page rects