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32-bit color support
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@@ -131,10 +131,10 @@ void DrawHighScores (DrawSurface *surface)
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dropIt = 129 + splashOriginV;
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QSetRect(&tempRect, 0, 0, 332, 30);
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theErr = CreateOffScreenGWorld(&tempMap, &tempRect, kPreferredPixelFormat);
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theErr = CreateOffScreenGWorld(&tempMap, &tempRect);
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LoadGraphic(tempMap, kHighScoresPictID);
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theErr = CreateOffScreenGWorld(&tempMask, &tempRect, GpPixelFormats::kBW1);
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theErr = CreateOffScreenGWorldCustomDepth(&tempMask, &tempRect, GpPixelFormats::kBW1);
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LoadGraphic(tempMask, kHighScoresMaskID);
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tempRect2 = tempRect;
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