mirror of
https://github.com/elasota/Aerofoil.git
synced 2025-09-23 14:53:52 +00:00
32-bit color support
This commit is contained in:
@@ -73,7 +73,7 @@ void InitScoreboardMap(void)
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boardSrcRect = houseRect;
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ZeroRectCorner(&boardSrcRect);
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boardSrcRect.bottom = kScoreboardTall;
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theErr = CreateOffScreenGWorld(&boardSrcMap, &boardSrcRect, kPreferredPixelFormat);
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theErr = CreateOffScreenGWorld(&boardSrcMap, &boardSrcRect);
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if (boardSrcRect.right >= 640)
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hOffset = (RectWide(&boardSrcRect) - kMaxViewWidth) / 2;
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@@ -91,7 +91,7 @@ void InitScoreboardMap(void)
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QSetRect(&badgeSrcRect, 0, 0, 32, 66); // 2144 pixels
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if (!badgeSrcMap)
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{
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theErr = CreateOffScreenGWorld(&badgeSrcMap, &badgeSrcRect, kPreferredPixelFormat);
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theErr = CreateOffScreenGWorld(&badgeSrcMap, &badgeSrcRect);
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LoadGraphic(badgeSrcMap, kBadgePictID);
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}
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@@ -104,7 +104,7 @@ void InitScoreboardMap(void)
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QSetRect(&boardTSrcRect, 0, 0, 256, 12); // room title
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if (!boardTSrcMap)
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{
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theErr = CreateOffScreenGWorld(&boardTSrcMap, &boardTSrcRect, kPreferredPixelFormat);
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theErr = CreateOffScreenGWorld(&boardTSrcMap, &boardTSrcRect);
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}
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boardTDestRect = boardTSrcRect;
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QOffsetRect(&boardTDestRect, 137 + hOffset, 5);
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@@ -112,7 +112,7 @@ void InitScoreboardMap(void)
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QSetRect(&boardGSrcRect, 0, 0, 20, 10); // # gliders
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if (!boardGSrcMap)
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{
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theErr = CreateOffScreenGWorld(&boardGSrcMap, &boardGSrcRect, kPreferredPixelFormat);
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theErr = CreateOffScreenGWorld(&boardGSrcMap, &boardGSrcRect);
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}
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boardGDestRect = boardGSrcRect;
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QOffsetRect(&boardGDestRect, 526 + hOffset, 5);
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@@ -121,7 +121,7 @@ void InitScoreboardMap(void)
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QSetRect(&boardPSrcRect, 0, 0, 64, 10); // points
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if (!boardPSrcMap)
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{
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theErr = CreateOffScreenGWorld(&boardPSrcMap, &boardPSrcRect, kPreferredPixelFormat);
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theErr = CreateOffScreenGWorld(&boardPSrcMap, &boardPSrcRect);
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}
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boardPDestRect = boardPSrcRect;
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QOffsetRect(&boardPDestRect, 570 + hOffset, 5); // total = 6396 pixels
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@@ -166,13 +166,13 @@ void InitGliderMap (void)
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short i;
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QSetRect(&glidSrcRect, 0, 0, kGliderWide, 668); // 32112 pixels
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theErr = CreateOffScreenGWorld(&glidSrcMap, &glidSrcRect, kPreferredPixelFormat);
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theErr = CreateOffScreenGWorld(&glidSrcMap, &glidSrcRect);
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LoadGraphic(glidSrcMap, kGliderPictID);
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theErr = CreateOffScreenGWorld(&glid2SrcMap, &glidSrcRect, kPreferredPixelFormat);
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theErr = CreateOffScreenGWorld(&glid2SrcMap, &glidSrcRect);
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LoadGraphic(glid2SrcMap, kGlider2PictID);
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theErr = CreateOffScreenGWorld(&glidMaskMap, &glidSrcRect, GpPixelFormats::kBW1);
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theErr = CreateOffScreenGWorldCustomDepth(&glidMaskMap, &glidSrcRect, GpPixelFormats::kBW1);
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LoadGraphic(glidMaskMap, kGliderPictID + 1000);
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for (i = 0; i <= 20; i++)
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@@ -192,10 +192,10 @@ void InitGliderMap (void)
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QOffsetRect(&gliderSrc[30], 0, 648);
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QSetRect(&shadowSrcRect, 0, 0, kGliderWide, kShadowHigh * kNumShadowSrcRects);
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theErr = CreateOffScreenGWorld(&shadowSrcMap, &shadowSrcRect, kPreferredPixelFormat);
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theErr = CreateOffScreenGWorld(&shadowSrcMap, &shadowSrcRect);
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LoadGraphic(shadowSrcMap, kShadowPictID);
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theErr = CreateOffScreenGWorld(&shadowMaskMap, &shadowSrcRect, GpPixelFormats::kBW1);
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theErr = CreateOffScreenGWorldCustomDepth(&shadowMaskMap, &shadowSrcRect, GpPixelFormats::kBW1);
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LoadGraphic(shadowMaskMap, kShadowPictID + 1000);
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for (i = 0; i < kNumShadowSrcRects; i++)
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@@ -205,10 +205,10 @@ void InitGliderMap (void)
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}
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QSetRect(&bandsSrcRect, 0, 0, 16, 18); // 304 pixels
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theErr = CreateOffScreenGWorld(&bandsSrcMap, &bandsSrcRect, kPreferredPixelFormat);
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theErr = CreateOffScreenGWorld(&bandsSrcMap, &bandsSrcRect);
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LoadGraphic(bandsSrcMap, kRubberBandsPictID);
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theErr = CreateOffScreenGWorld(&bandsMaskMap, &bandsSrcRect, GpPixelFormats::kBW1);
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theErr = CreateOffScreenGWorldCustomDepth(&bandsMaskMap, &bandsSrcRect, GpPixelFormats::kBW1);
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LoadGraphic(bandsMaskMap, kRubberBandsPictID + 1000);
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for (i = 0; i < 3; i++)
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@@ -228,10 +228,10 @@ void InitBlowers (void)
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PLError_t theErr;
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QSetRect(&blowerSrcRect, 0, 0, 48, 402); // 19344 pixels
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theErr = CreateOffScreenGWorld(&blowerSrcMap, &blowerSrcRect, kPreferredPixelFormat);
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theErr = CreateOffScreenGWorld(&blowerSrcMap, &blowerSrcRect);
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LoadGraphic(blowerSrcMap, kBlowerPictID);
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theErr = CreateOffScreenGWorld(&blowerMaskMap, &blowerSrcRect, GpPixelFormats::kBW1);
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theErr = CreateOffScreenGWorldCustomDepth(&blowerMaskMap, &blowerSrcRect, GpPixelFormats::kBW1);
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LoadGraphic(blowerMaskMap, kBlowerPictID + 1000);
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for (i = 0; i < kNumCandleFlames; i++)
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@@ -271,10 +271,10 @@ void InitFurniture (void)
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wasCPort = GetGraphicsPort();
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QSetRect(&furnitureSrcRect, 0, 0, 64, 278); // 17856 pixels
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theErr = CreateOffScreenGWorld(&furnitureSrcMap, &furnitureSrcRect, kPreferredPixelFormat);
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theErr = CreateOffScreenGWorld(&furnitureSrcMap, &furnitureSrcRect);
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LoadGraphic(furnitureSrcMap, kFurniturePictID);
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theErr = CreateOffScreenGWorld(&furnitureMaskMap, &furnitureSrcRect, GpPixelFormats::kBW1);
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theErr = CreateOffScreenGWorldCustomDepth(&furnitureMaskMap, &furnitureSrcRect, GpPixelFormats::kBW1);
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LoadGraphic(furnitureMaskMap, kFurniturePictID + 1000);
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QSetRect(&tableSrc, 0, 0, 64, 22);
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@@ -314,10 +314,10 @@ void InitPrizes (void)
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PLError_t theErr;
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QSetRect(&bonusSrcRect, 0, 0, 88, 378); // 33264 pixels
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theErr = CreateOffScreenGWorld(&bonusSrcMap, &bonusSrcRect, kPreferredPixelFormat);
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theErr = CreateOffScreenGWorld(&bonusSrcMap, &bonusSrcRect);
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LoadGraphic(bonusSrcMap, kBonusPictID);
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theErr = CreateOffScreenGWorld(&bonusMaskMap, &bonusSrcRect, GpPixelFormats::kBW1);
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theErr = CreateOffScreenGWorldCustomDepth(&bonusMaskMap, &bonusSrcRect, GpPixelFormats::kBW1);
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LoadGraphic(bonusMaskMap, kBonusPictID + 1000);
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for (i = 0; i < 11; i++)
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@@ -365,10 +365,10 @@ void InitPrizes (void)
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sparkleSrc[1] = sparkleSrc[3];
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QSetRect(&pointsSrcRect, 0, 0, 24, 120); // 2880 pixels
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theErr = CreateOffScreenGWorld(&pointsSrcMap, &pointsSrcRect, kPreferredPixelFormat);
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theErr = CreateOffScreenGWorld(&pointsSrcMap, &pointsSrcRect);
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LoadGraphic(pointsSrcMap, kPointsPictID);
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theErr = CreateOffScreenGWorld(&pointsMaskMap, &pointsSrcRect, GpPixelFormats::kBW1);
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theErr = CreateOffScreenGWorldCustomDepth(&pointsMaskMap, &pointsSrcRect, GpPixelFormats::kBW1);
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LoadGraphic(pointsMaskMap, kPointsPictID + 1000);
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for (i = 0; i < 15; i++)
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@@ -387,10 +387,10 @@ void InitTransports (void)
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PLError_t theErr;
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QSetRect(&transSrcRect, 0, 0, 56, 32); // 1848 pixels
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theErr = CreateOffScreenGWorld(&transSrcMap, &transSrcRect, kPreferredPixelFormat);
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theErr = CreateOffScreenGWorld(&transSrcMap, &transSrcRect);
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LoadGraphic(transSrcMap, kTransportPictID);
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theErr = CreateOffScreenGWorld(&transMaskMap, &transSrcRect, GpPixelFormats::kBW1);
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theErr = CreateOffScreenGWorldCustomDepth(&transMaskMap, &transSrcRect, GpPixelFormats::kBW1);
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LoadGraphic(transMaskMap, kTransportPictID + 1000);
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}
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@@ -403,7 +403,7 @@ void InitSwitches (void)
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PLError_t theErr;
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QSetRect(&switchSrcRect, 0, 0, 32, 104); // 3360 pixels
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theErr = CreateOffScreenGWorld(&switchSrcMap, &switchSrcRect, kPreferredPixelFormat);
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theErr = CreateOffScreenGWorld(&switchSrcMap, &switchSrcRect);
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LoadGraphic(switchSrcMap, kSwitchPictID);
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QSetRect(&lightSwitchSrc[0], 0, 0, 15, 24);
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@@ -442,10 +442,10 @@ void InitLights (void)
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PLError_t theErr;
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QSetRect(&lightSrcRect, 0, 0, 72, 126); // 9144 pixels
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theErr = CreateOffScreenGWorld(&lightSrcMap, &lightSrcRect, kPreferredPixelFormat);
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theErr = CreateOffScreenGWorld(&lightSrcMap, &lightSrcRect);
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LoadGraphic(lightSrcMap, kLightPictID);
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theErr = CreateOffScreenGWorld(&lightMaskMap, &lightSrcRect, GpPixelFormats::kBW1);
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theErr = CreateOffScreenGWorldCustomDepth(&lightMaskMap, &lightSrcRect, GpPixelFormats::kBW1);
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LoadGraphic(lightMaskMap, kLightPictID + 1000);
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QSetRect(&flourescentSrc1, 0, 0, 16, 12);
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@@ -471,24 +471,24 @@ void InitAppliances (void)
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PLError_t theErr;
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QSetRect(&applianceSrcRect, 0, 0, 80, 269); // 21600 pixels
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theErr = CreateOffScreenGWorld(&applianceSrcMap, &applianceSrcRect, kPreferredPixelFormat);
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theErr = CreateOffScreenGWorld(&applianceSrcMap, &applianceSrcRect);
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LoadGraphic(applianceSrcMap, kAppliancePictID);
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theErr = CreateOffScreenGWorld(&applianceMaskMap, &applianceSrcRect, GpPixelFormats::kBW1);
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theErr = CreateOffScreenGWorldCustomDepth(&applianceMaskMap, &applianceSrcRect, GpPixelFormats::kBW1);
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LoadGraphic(applianceMaskMap, kAppliancePictID + 1000);
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QSetRect(&toastSrcRect, 0, 0, 32, 174); // 5600 pixels
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theErr = CreateOffScreenGWorld(&toastSrcMap, &toastSrcRect, kPreferredPixelFormat);
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theErr = CreateOffScreenGWorld(&toastSrcMap, &toastSrcRect);
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LoadGraphic(toastSrcMap, kToastPictID);
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theErr = CreateOffScreenGWorld(&toastMaskMap, &toastSrcRect, GpPixelFormats::kBW1);
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theErr = CreateOffScreenGWorldCustomDepth(&toastMaskMap, &toastSrcRect, GpPixelFormats::kBW1);
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LoadGraphic(toastMaskMap, kToastPictID + 1000);
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QSetRect(&shredSrcRect, 0, 0, 40, 35); // 1440 pixels
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theErr = CreateOffScreenGWorld(&shredSrcMap, &shredSrcRect, kPreferredPixelFormat);
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theErr = CreateOffScreenGWorld(&shredSrcMap, &shredSrcRect);
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LoadGraphic(shredSrcMap, kShreddedPictID);
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theErr = CreateOffScreenGWorld(&shredMaskMap, &shredSrcRect, GpPixelFormats::kBW1);
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theErr = CreateOffScreenGWorldCustomDepth(&shredMaskMap, &shredSrcRect, GpPixelFormats::kBW1);
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LoadGraphic(shredMaskMap, kShreddedPictID + 1000);
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QSetRect(&plusScreen1, 0, 0, 32, 22);
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@@ -544,52 +544,52 @@ void InitEnemies (void)
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PLError_t theErr;
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QSetRect(&balloonSrcRect, 0, 0, 24, 30 * kNumBalloonFrames);
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theErr = CreateOffScreenGWorld(&balloonSrcMap, &balloonSrcRect, kPreferredPixelFormat);
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theErr = CreateOffScreenGWorld(&balloonSrcMap, &balloonSrcRect);
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LoadGraphic(balloonSrcMap, kBalloonPictID);
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theErr = CreateOffScreenGWorld(&balloonMaskMap, &balloonSrcRect, GpPixelFormats::kBW1);
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theErr = CreateOffScreenGWorldCustomDepth(&balloonMaskMap, &balloonSrcRect, GpPixelFormats::kBW1);
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LoadGraphic(balloonMaskMap, kBalloonPictID + 1000);
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QSetRect(&copterSrcRect, 0, 0, 32, 30 * kNumCopterFrames);
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theErr = CreateOffScreenGWorld(&copterSrcMap, &copterSrcRect, kPreferredPixelFormat);
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theErr = CreateOffScreenGWorld(&copterSrcMap, &copterSrcRect);
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LoadGraphic(copterSrcMap, kCopterPictID);
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theErr = CreateOffScreenGWorld(&copterMaskMap, &copterSrcRect, GpPixelFormats::kBW1);
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theErr = CreateOffScreenGWorldCustomDepth(&copterMaskMap, &copterSrcRect, GpPixelFormats::kBW1);
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LoadGraphic(copterMaskMap, kCopterPictID + 1000);
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QSetRect(&dartSrcRect, 0, 0, 64, 19 * kNumDartFrames);
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theErr = CreateOffScreenGWorld(&dartSrcMap, &dartSrcRect, kPreferredPixelFormat);
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theErr = CreateOffScreenGWorld(&dartSrcMap, &dartSrcRect);
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LoadGraphic(dartSrcMap, kDartPictID);
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theErr = CreateOffScreenGWorld(&dartMaskMap, &dartSrcRect, GpPixelFormats::kBW1);
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theErr = CreateOffScreenGWorldCustomDepth(&dartMaskMap, &dartSrcRect, GpPixelFormats::kBW1);
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LoadGraphic(dartMaskMap, kDartPictID + 1000);
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QSetRect(&ballSrcRect, 0, 0, 32, 32 * kNumBallFrames);
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theErr = CreateOffScreenGWorld(&ballSrcMap, &ballSrcRect, kPreferredPixelFormat);
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theErr = CreateOffScreenGWorld(&ballSrcMap, &ballSrcRect);
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LoadGraphic(ballSrcMap, kBallPictID);
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theErr = CreateOffScreenGWorld(&ballMaskMap, &ballSrcRect, GpPixelFormats::kBW1);
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theErr = CreateOffScreenGWorldCustomDepth(&ballMaskMap, &ballSrcRect, GpPixelFormats::kBW1);
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LoadGraphic(ballMaskMap, kBallPictID + 1000);
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QSetRect(&dripSrcRect, 0, 0, 16, 12 * kNumDripFrames);
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theErr = CreateOffScreenGWorld(&dripSrcMap, &dripSrcRect, kPreferredPixelFormat);
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theErr = CreateOffScreenGWorld(&dripSrcMap, &dripSrcRect);
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LoadGraphic(dripSrcMap, kDripPictID);
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theErr = CreateOffScreenGWorld(&dripMaskMap, &dripSrcRect, GpPixelFormats::kBW1);
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theErr = CreateOffScreenGWorldCustomDepth(&dripMaskMap, &dripSrcRect, GpPixelFormats::kBW1);
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LoadGraphic(dripMaskMap, kDripPictID + 1000);
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QSetRect(&enemySrcRect, 0, 0, 36, 33);
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theErr = CreateOffScreenGWorld(&enemySrcMap, &enemySrcRect, kPreferredPixelFormat);
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theErr = CreateOffScreenGWorld(&enemySrcMap, &enemySrcRect);
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LoadGraphic(enemySrcMap, kEnemyPictID);
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theErr = CreateOffScreenGWorld(&enemyMaskMap, &enemySrcRect, GpPixelFormats::kBW1);
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theErr = CreateOffScreenGWorldCustomDepth(&enemyMaskMap, &enemySrcRect, GpPixelFormats::kBW1);
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LoadGraphic(enemyMaskMap, kEnemyPictID + 1000);
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QSetRect(&fishSrcRect, 0, 0, 16, 16 * kNumFishFrames);
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theErr = CreateOffScreenGWorld(&fishSrcMap, &fishSrcRect, kPreferredPixelFormat);
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theErr = CreateOffScreenGWorld(&fishSrcMap, &fishSrcRect);
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LoadGraphic(fishSrcMap, kFishPictID);
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theErr = CreateOffScreenGWorld(&fishMaskMap, &fishSrcRect, GpPixelFormats::kBW1);
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theErr = CreateOffScreenGWorldCustomDepth(&fishMaskMap, &fishSrcRect, GpPixelFormats::kBW1);
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LoadGraphic(fishMaskMap, kFishPictID + 1000);
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for (i = 0; i < kNumBalloonFrames; i++)
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Block a user