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Fix off-center high score screen at high resolutions
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@@ -102,10 +102,10 @@ void SetUpFinalScreen (void)
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do
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do
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{
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{
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GetLineOfText(tempStr, count, subStr);
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GetLineOfText(tempStr, count, subStr);
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offset = ((thisMac.constrainedScreen.right - thisMac.constrainedScreen.left) -
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surface->MeasureString(subStr)) / 2;
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surface->SetApplicationFont(12, PortabilityLayer::FontFamilyFlag_Bold);
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surface->SetApplicationFont(12, PortabilityLayer::FontFamilyFlag_Bold);
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offset = ((thisMac.constrainedScreen.right - thisMac.constrainedScreen.left) -
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surface->MeasureString(subStr)) / 2;
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surface->SetForeColor(PortabilityLayer::RGBAColor::Create(0, 0, 0, 255));
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surface->SetForeColor(PortabilityLayer::RGBAColor::Create(0, 0, 0, 255));
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const Point textShadowPos = Point::Create(offset + 1, textDown + 33 + (count * 20));
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const Point textShadowPos = Point::Create(offset + 1, textDown + 33 + (count * 20));
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