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Font system refactor, use pre-rendered fonts
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@@ -3,6 +3,7 @@
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#include "PLCore.h"
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#include "QDGraf.h"
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#include "SharedTypes.h"
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#include "FontManager.h"
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namespace PortabilityLayer
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{
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@@ -91,10 +92,7 @@ PixMap *GetPortBitMapForCopyBits(DrawSurface *grafPtr);
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Boolean SectRect(const Rect *rectA, const Rect *rectB, Rect *outIntersection);
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PortabilityLayer::RenderedFont *GetApplicationFont(int size, int variationFlags, bool aa);
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PortabilityLayer::RenderedFont *GetSystemFont(int size, int variationFlags, bool aa);
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PortabilityLayer::RenderedFont *GetHandwritingFont(int size, int variationFlags, bool aa);
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PortabilityLayer::RenderedFont *GetMonospaceFont(int size, int variationFlags, bool aa);
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PortabilityLayer::RenderedFont *GetFont(PortabilityLayer::FontPreset_t fontPreset);
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inline RGBColor::RGBColor(uint8_t r, uint8_t g, uint8_t b)
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