Font system refactor, use pre-rendered fonts

This commit is contained in:
elasota
2021-03-27 02:08:03 -04:00
parent c87f238563
commit 50f420d2b1
63 changed files with 976 additions and 1294 deletions

View File

@@ -474,7 +474,7 @@ namespace PortabilityLayer
if (window->GetStyleFlags() & WindowStyleFlags::kCloseBox)
RenderChromeCloseBox(surface, rect, false);
PortabilityLayer::RenderedFont *sysFont = GetSystemFont(12, PortabilityLayer::FontFamilyFlags::FontFamilyFlag_Bold, true);
PortabilityLayer::RenderedFont *sysFont = GetFont(FontPresets::kSystem12Bold);
int32_t ascender = sysFont->GetMetrics().m_ascent;
const PLPasStr titlePStr = window->GetTitle().ToShortStr();
@@ -593,7 +593,7 @@ namespace PortabilityLayer
if (window->GetStyleFlags() & WindowStyleFlags::kCloseBox)
RenderChromeCloseBox(surface, rect, false);
PortabilityLayer::RenderedFont *appFont = GetApplicationFont(10, PortabilityLayer::FontFamilyFlags::FontFamilyFlag_Bold, true);
PortabilityLayer::RenderedFont *appFont = GetFont(PortabilityLayer::FontPresets::kApplication10Bold);
int32_t ascender = appFont->GetMetrics().m_ascent;
const PLPasStr titlePStr = window->GetTitle().ToShortStr();