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Event queue refactor
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@@ -159,6 +159,8 @@ void UpdateMainWindow (void)
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DrawOnSplash(mainWindow->GetDrawSurface());
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}
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mainWindow->m_graf.m_port.SetDirty(PortabilityLayer::QDPortDirtyFlag_Contents);
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splashDrawn = true;
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}
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@@ -370,7 +372,7 @@ void UpdateEditWindowTitle (void)
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void HandleMainClick (Point wherePt, Boolean isDoubleClick)
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{
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KeyMap theseKeys;
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KeyDownStates theseKeys;
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if ((theMode != kEditMode) || (mainWindow == nil) ||
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(!houseUnlocked))
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