Fix high score background drawing white after a win

This commit is contained in:
elasota
2020-04-04 17:49:45 -04:00
parent 49d1d6124a
commit 59e9a9480e

View File

@@ -23,6 +23,7 @@
#include "IOStream.h" #include "IOStream.h"
#include "MainWindow.h" #include "MainWindow.h"
#include "RectUtils.h" #include "RectUtils.h"
#include "PLStandardColors.h"
#include "PLTimeTaggedVOSEvent.h" #include "PLTimeTaggedVOSEvent.h"
#include "Utilities.h" #include "Utilities.h"
@@ -70,6 +71,7 @@ void DoHighScores (void)
SpinCursor(3); SpinCursor(3);
SetPort(&workSrcMap->m_port); SetPort(&workSrcMap->m_port);
workSrcMap->SetForeColor(StdColors::Black());
workSrcMap->FillRect(workSrcRect); workSrcMap->FillRect(workSrcRect);
QSetRect(&tempRect, 0, 0, 640, 480); QSetRect(&tempRect, 0, 0, 640, 480);
QOffsetRect(&tempRect, splashOriginH, splashOriginV); QOffsetRect(&tempRect, splashOriginH, splashOriginV);