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Level editor and resource loader fixups and refactors
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@@ -242,8 +242,9 @@ void WhereDoesGliderBegin (Rect *theRect, short mode)
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Boolean HouseHasOriginalPicts (void)
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{
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short nPicts;
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nPicts = Count1Resources('PICT');
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PL_NotYetImplemented(); nPicts = 0;
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//nPicts = Count1Resources('PICT');
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return (nPicts > 0);
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}
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