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Level editor and resource loader fixups and refactors
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@@ -300,7 +300,9 @@ void OpenToolsWindow (void)
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QOffsetRect(&toolTextRect, 0, 157 - 15);
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{
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PortabilityLayer::WindowDef wdef = PortabilityLayer::WindowDef::Create(toolsWindowRect, kWindoidWDEF, false, true, 0, 0, PSTR("Tools"));
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const uint16_t windowStyle = PortabilityLayer::WindowStyleFlags::kTitleBar | PortabilityLayer::WindowStyleFlags::kMiniBar;
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PortabilityLayer::WindowDef wdef = PortabilityLayer::WindowDef::Create(toolsWindowRect, windowStyle, false, true, 0, 0, PSTR("Tools"));
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toolsWindow = wm->CreateWindow(wdef);
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}
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