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Level editor and resource loader fixups and refactors
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@@ -22,8 +22,6 @@ void DisposeGWorld(DrawSurface *gworld);
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PixMapHandle GetGWorldPixMap(DrawSurface *gworld);
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THandle<BitmapImage> GetPicture(short resID);
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void OffsetRect(Rect *rect, int right, int down);
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DrawSurface *GetGraphicsPort();
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