Level editor and resource loader fixups and refactors

This commit is contained in:
elasota
2020-01-23 01:19:12 -05:00
parent 27a1f89c15
commit 5a3cedaa95
43 changed files with 310 additions and 367 deletions

View File

@@ -1382,7 +1382,7 @@ void GetIndPattern(Pattern *pattern, int patListID, int index)
if (index < 1)
return;
THandle<uint8_t> patternList = PortabilityLayer::ResourceManager::GetInstance()->GetResource('PAT#', patListID).StaticCast<uint8_t>();
THandle<uint8_t> patternList = PortabilityLayer::ResourceManager::GetInstance()->GetAppResource('PAT#', patListID).StaticCast<uint8_t>();
const uint8_t *patternRes = *patternList;
int numPatterns = (patternRes[0] << 8) | patternRes[1];