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Use Apple RGB color profile
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@@ -93,7 +93,7 @@ GpDisplayDriverSurfaceD3D11 *GpDisplayDriverSurfaceD3D11::Create(ID3D11Device *d
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dxgiFormat = DXGI_FORMAT_R16_UINT;
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break;
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case GpPixelFormats::kRGB32:
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dxgiFormat = DXGI_FORMAT_R8G8B8A8_UNORM_SRGB;
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dxgiFormat = DXGI_FORMAT_R8G8B8A8_UNORM;
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break;
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case GpPixelFormats::kRGB24: // RGB24 is not supported as a surface format (PL must convert it)
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default:
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